Pantheon recaps updates since beginning season one ahead of this weekend’s test wave

    
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Pantheon Rise of the Fallen studio Visionary Realms is clearly on an experimental path when it comes to getting development of the game paid for and tested, and as we noted a few weeks back, its current experiment is a series of six-week seasons. We’re now in the middle of the first such season and just two weeks out from the second, which means more players are leaping in this weekend.

“Champions are scheduled to join for a 2-week test session, starting March 16th with Supporters coming in for a week on March 23rd,” the studio’s latest update says. “For those of you who are not yet in testing or are simply supporting Pantheon as an onlooker, we have a mid-season update so you can check out what has been happening in game this month.”

The main content to look forward to, of course, is the overhaul of Avendyr’s Pass, but players can also expect new POIs, gathering nodes, mob encounters, as well as wolf pets for Shamans and a crapton of bug fixes – including fixes for audio crashes, bandages, and weirdly oversized fox paws. (Hah!)

Source: Official site, patch notes
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