The Wilderness zone in Old School RuneScape is already a dangerous place on account of it being a PvP location, but thanks to this week’s patch, things have gotten more dangerous on account of the arrival of undead pirates. This can not be good for property values.
The sudden appearance of these zombie scallywags is centered in the Chaos Temple, where players of Wilderness level nine through 14 can expect to witness an epic fight between the pirates and the elder chaos druids. Those who choose to take part in the scrum can expect “reasonable consistent loot” as well as rarer tradable goodies like adamant seeds or a teleport anchoring scroll.
Of course, this new threat isn’t just to make the Wilderness more deadly for laughs. “The goal here is to breathe a little life into low-level Wilderness, in the hope that ‘specialised’ PvP builds like Pures and Zerks will carve out a space of their own, and lower-level players will be able to enjoy PvP without being at the mercy of PKers far more experienced than they are,” Jagex explains.
For those who would rather stay out of the Wilderness and remain in Varlamore, this week has also introduced a host of Colosseum-specific updates that tweak a long list of modifiers and update loot drop rates. Naturally this all gets pretty granular, so fans of the sandy fight pit will likely want to read the update notes for more.
As for content updates in RuneScape, this week is yet another tale of existing feature adjustments: The Necromancy skill has a new ritual and several fixes, the April Fools event has wrapped up, and fixes have been applied to sound bugs, ability typos, and specific error messages, among a few other things.