Last Epoch balances monsters, tweaks skills, and applies general bug fixes and updates

    
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What’s new in the OARPG that is Last Epoch? Tweaks, fixes, and adjustments that touch on a wide assortment of gameplay matters according to the title’s two most recent patches, which affect things like monsters, abilities, nemesis monsters, and more.

The updates are all generally pretty targeted, as one might expect, with highlights including a catch-up buff for corruption maps if players switch to a different timeline; a long list of adjustments to basic, boss, and nemesis monsters; updates to the Witchfire and Earthquake abilities; and changes to some UI elements like the death screen and new gamepad functionality for pet slots and the map.

Both patches also come with some sizeable bug fix lists for things like Harbinger of Ruin mechanics, class abilities, passives, and UI, among many other things, so it might be worth it for fans to read up on the patch notes if they haven’t already.

source: official forums (1, 2)
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