At this afternoon’s Gamescom Opening Night Live, the indie team at Omeda Studios formally launched Predecessor, one of multiple MOBAs spawned from the remains of Epic Games’ open-sourced MOBA Paragon.
“Today, players will be able to dive into version 1.0 on PC via Steam, Epic Games Store; and on console via PlayStation 4/5 and Xbox Series X|S,” the company says. “Predecessor was born from the ashes of Epic Games’ Paragon. In 2020, Paragon’s most dedicated player and content creator Robbie Singh created Omeda Studios not only to bring back Paragon’s legacy, but to evolve it into something more. Building upon Paragon’s existing visual assets, Omeda Studios overhauled the game’s maps, gameplay mechanics, characters and more for something new and improved that stays true to the heart of Paragon.”
The game saw over 1.5M players during its open beta earlier this year, and now you can join them on PC and console: Predecessor is free-to-play, with additional bundles running up to 50 bucks.
MOP’s Fight or Kite columnist Sam previewed Predecessor last spring – in fact, he’s played at least four of the Paragon spin-offs, by my count – and he found this one to be a solid take that hews pretty closely to the original. Whether that satisfies fans is an open question.