First impressions: Why Pokemon Go is uniquely compelling
I, like many others who were children throughout the ‘90s and early 2000s, went through a period in my young life where the only...
Hands-on: A tour of duty through Star Trek Online: Agents of Yesterday
With Star Trek Online: Agents of Yesterday, Cryptic is obviously looking to rope in as many Star Trek faithful as possible, particularly from two...
A sneak peek at Guild Wars 2’s Living World Season 3, Episode 1: Out of the Shadows
It's been nearly a month since the end of E3, but today, ArenaNet has finally given the go-ahead for press to talk about what we were...
Choose My Adventure: Amnesia and exploration in Project Gorgon
Hello, friends, and welcome back to Choose My Adventure. If you’re just tuning in, you need to know that this round of columns is focusing...
The Stream Team: Elder Scrolls Online’s den of the Dark Brotherhood
A dear Patreon patron has requested a livestream of The Elder Scrolls Online's Dark Brotherhood DLC. Alexander, your wish is coming true. MOP's most rabid...
E3 2016: Previewing Elite Dangerous VR
At this year's E3, I sat down with Elite: Dangerous' Senior Designer Sandy Sammarco and PR/Communications Manager Michael Grapper to talk about the game's successes and...
E3 2016: Master X Master might be the most MMO-like MOBA around
Despite Eliot's positive experience with Master X Master at PAX East back in April, I went into my demo at this year's E3 expecting very...
E3 2016: War Thunder’s VR mode and Crossout’s demo
While I don't play any of Gaijin's games, I was looking forward to meeting the studio at this year's E3 for two reasons: the...
E3 2016: Sea of Thieves is much more than pirate ship PvP (and might just be an MMO)
It's been awhile since I've been excited for a Rare game, but pirate-themed, multiplayer sailing-and-swashbuckling game Sea of Thieves took hold of me just based on the...
E3 2016: Hands-on with Nexon’s LawBreakers
Going into E3 this year, I didn't think LawBreakers would be something we'd cover at MOP. I also didn't expect much out of it, even with CliffyB's...
EverQuesting: First impressions of Landmark’s launch
So it finally happened. Really and for truly! Landmark launched into the realm of released games. I can officially remove the alpha/beta tag off...
E3 2016: Perfect World’s Star Trek Online, Neverwinter, and Livelock
One thing that I see over and over in our comments sections when we cover Perfect World's MMOs is hatred for lockboxes and keys bought...
E3 2016: Sci-fi MMORPG Dual Universe is FFA PvP for builders
That headline may sound strange, but after a long, hard talk with game creator JC Baillie of Novaquark at E3 this week, I feel...
Choose My Adventure: Priming up for Project Gorgon
Hi there, friends! Welcome back to Choose My Adventure, where this week I’ll be unveiling the results of last week’s poll, fine readers like...
Tamriel Infinium: Elder Scrolls Online’s Dark Brotherhood DLC is sublime, brother
Well, folks, this is it. This is the way that The Elder Scrolls Online should have launched. As MOP's own Bree Royce says on...
Hyperspace Beacon: Going to war with SWTOR’s new Mandalore
Do I have to turn in my Star Wars fanboy card if I admit that I don’t like Mandalorians? It's not that I think...
Preview: A look inside of ArcheAge’s Ascension launching today
Change is inevitable. And while it can be unnerving, it can also be very beneficial. ArcheAge's fans will see their share of changes today...
Launch impressions: Overwatch is good, but it’s only half a game
The thing that bugs me about Overwatch is that it feels like half of a game. Unfortunately, it's also the less interesting half, the...
The Daily Grind: How long do you test an MMORPG before judging it?
I know I need to put more time into Tree of Savior. When it launched, I logged in and was bombarded by a horrific control...
Preview: In the saddle of Riders of Icarus’ mount system
Feel like flying? How about flying while you fight? In Riders of Icarus, you'll be able to do both. One of the main tenants...