Massively OP Podcast Episode 157: Lunar Valentines
Justin and Bree discuss Valentine's Day and Lunar New Year in MMOs, Guild Wars 2's latest patch, Camelot Unchained's beta date, WoW's Battle for Azeroth alpha, Closers' launch, Black Desert's unification, and Final Fantasy XIV's population, with mailbag questions on multiple accounts (spoilers: Bree talks about SWG for like three hours) and variety in period MMOs.
Massively OP Podcast Episode 156: Downfalls and uprisings
Justin and Bree discuss MMO and MOBA sunsets, WoW's Battle for Azeroth, Alganon, DDO, Star Citizen, and Blade & Soul, plus a bit about Ultima Online and LOTRO, with mailbag questions on Guild Wars 2's classes and the state of MMO communities.
Massively OP Podcast Episode 155: Pirates, progression, and patches
Justin and Bree discuss Age of Conan, FFXIV, SWTOR, Closers, EVE Online, Sea of Thieves, WoW, and Guild Wars 2, with mailbag questions on non-combat MMO options and playing MMOs with a newborn.
Massively OP Podcast Episode 154: A Prime experiment
Justin and Bree discuss Trion's big RIFT and Devilian news, Camelot Unchained's $7.5M investment, Darkfall New Dawn's launch, and layoffs for Albion and Elyria, with a mailbag question on what went wrong with WildStar.
Massively OP Podcast Episode 153: It’s a whole New World
Justin and Bree discuss Guild Wars 2, WoW, DDO, New World, RIFT, Elite, and ArcheAge, with a mailbag question on easing into full-scale MMO sandboxes.
Massively OP Podcast Episode 152: Allied races and superhero sprints
Justin and Bree discuss Guild Wars 2, ARK, Portal Knights, World of Warcraft, Champions Online, Fractured, Ship of Heroes, Black Desert, Elder Scrolls Online, and Life is Feudal, with mailbag questions on teaching MMO teamwork to kids and lockboxes vs. advertising.
Massively OP Podcast Episode 151: New year staff roundtable
Justin, Bree, Eliot, MJ, Larry, Brendan, Tina, and Andrew sit for a roundtable on the MMOs we played in 2017, our 2018 resolutions, and the site's 2017 awards, with mailbag questions on MMO food, PvP, investigation content, business models worse than lockboxes, and the state of the site.
Massively OP Podcast Episode 150: Mailbag gabfest
Justin and Bree tear through the mailbag to answer listener questions on MMOs, from story and leveling and social play to open-world housing and crafting and loot to the future of MMO content and even a peek into our day-to-day on the site.
Massively OP Podcast Episode 149: Bringing back the MMO magic
Justin and Bree discuss LOTRO, WoW, MMO holiday events, ArcheAge, the site awards, EverQuest, Pantheon, Ashes of Creation, RIFT, the Star Citizen lawsuit, and Funcom, with mailbag topics on horror MMOs and "iterating the magic away."
Massively OP Podcast Episode 148: Vampires, kobolds, and pirates
Justin and Bree discuss MOP's December awards, DDO, Secret World Legends, Path of Exile, Hearthstone, Sea of Thieves, RIFT, and Blade and Soul, with mailbag questions on returning to MMOs and love for Champs Online.
Massively OP Podcast Episode 147: Daybreak but not that one
Justin and Bree discuss Secret World Legends, Hearthstone, World of Warcraft, Star Citizen, Guild Wars 2, Skyforge, and the cost of making games, with a lengthy mailbag-inspired discussion on minimaps.
Massively OP Podcast Episode 146: World of Warcraft’s fun police
Justin and Bree discuss Marvel Heroes' death, Darkfall New Dawn, LOTRO 2018, Neverwinter Nights, WoW's fun police, DDO, Hearthstone, and Trove, with mailbag discussions on Disney the lockbox villain and the max we'd pay for MMO subscriptions.
Massively OP Podcast Episode 145: Farewell Marvel Heroes and Master X Master
Justin and Bree discuss the sunsets of Marvel Heroes and Master X Master, NCsoft's and Funcom's quarterly financials, EA's Star Wars Battlefront 2 business model fiasco, and Path of Exile's upcoming expansion, with a mailbag question on slowing down for classic WoW.
Massively OP Podcast Episode 144: Harry Potter and the Deathly ARG
Justin and Bree talk Guild Wars 2 mounts, the Harry Potter ARG, SWTOR's merge, WoW, LOTRO, Pocket Legends Adventures, Android games, and Bluehole's Ascent: Infinite Realm, with mailbag questions on GW2 marketing, visual effect shenanigans, and MMOs as escapism.
Massively OP Podcast Episode 143: BlizzCon strikes back
Justin and Bree discuss BlizzCon, WoW's Battle for Azeroth expansion and legacy servers, Marvel Heroes' drama, the fate of Motiga and Runic, DCUO, WildStar, Kritika, and Wild West Online, with a mailbag question on MMOs that lock classes and races behind paywalls.
Massively OP Podcast Episode 142: The state of the sci-fi MMO genre
Justin and Bree discuss SWTOR, Destiny 2, RIFT, CCP's studio closures, Warframe, and Star Citizen's CitizenCon, with tidbits on Guild Wars 2, Trove, Secret World Legends, LOTRO, WoW, and BlizzCon, and a mailbag question on the future of traditional MMORPGs.
Massively OP Podcast Episode 141: Mouse invasions and elf butts
Justin and Bree discuss MMORPG Halloween, Trove, World of Warcraft, EverQuest II, DDO, Life is Feudal, Bless, Destiny 2, and Project Gorgon, with a mailbag question on how and whether we should all be supporting struggling MMOs.
Massively OP Podcast Episode 140: Dubious drops in LOTRO, FFXIV, and SWTOR
Justin and Bree discuss Guild Wars 2, Secret World Legends' Orochi Tower patch, Lord of the Rings' weird patch week, FFXIV's housing mess, SWTOR's balance patch, Warframe's open-world patch, and H1Z1's name-change patch, with a mailbag question about older gamers in MMORPGs.
Massively OP Podcast Episode 139: Catching up with Legends of Aria
Justin and Bree are joined by Legends of Aria's Derek Brinkmann to chat about alpha; then they discuss Guild Wars 2's waypoint sales, SWTOR's merges, the WoW expansion, and Shroud of the Avatar's delay, with a mailbag question on lockbox gambling.
Massively OP Podcast Episode 138: Mystery MMOs and the mobile revolution
Justin and Bree discuss Guild Wars 2, LOTRO, Star Trek Online, the mobile MMO avalanche, in-development MMOs from AAA studios, Black Desert's Kamasylvia, and Camelot Unchained, with mailbag questions on the MMO industry going backwards and the small touches in MMOs.