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The Saga of Lucimia focuses on ‘group-based emergent gameplay’

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The days of coddling solo players through a massively multiplayer experience are over -- at least according to one upstart indie MMO. Meet The Saga...
Do we seize the feature creep or not? Decisions!

Crowfall reaches its graphics programmer stretch goal

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Like many big crowdfunded projects, Crowfall didn't stop reaching for stretch goals just because the game's main Kickstarter project ended. The project has hit...
If you read this like, it sounds kind of like he's monitoring some new youth trend.

Neverwinter’s new lead designer takes a ‘hard look’ at Elemental Evil

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Neverwinter's Elemental Evil update had some issues that extend beyond some ill-distributed reward codes. A letter to the community from new lead designer Scott...
Rated a really good decision in an internal poll.

EverQuest II explains Rum Cellar pricing

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Are you ready to head down into a cellar, get some rum, and become the lord or lady of rum in EverQuest II? Because...

EverQuest switches to twice-a-year campaign DLC

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EverQuest Executive Producer Holly Longdale dropped a few info-bombs on the community today with an update letter on the game. The biggest news was...
ArcheAge

Learn about ship customization and more in today’s ArcheAge livestream

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There's lots going on in the world of ArcheAge this week, and most of it is summarized in a Trion website update focused on...

Flameseeker Chronicles: Exclusive Guild Wars 2 Maguuma Hylek interview

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I had the pleasure of chatting with Scott McGough, a Guild Wars 2 narrative designer who is currently working hard on Heart of Thorns content, about...
ArcheAge

Lost Continent: Looking ahead to ArcheAge’s Dread Prophecies patch

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Did you miss the latest ArcheAge livestream featuring the Trion dev team? It was a biggun, and it contained quite a lot of information relative to the...

HEX opens PvE content, announces $100K global tournament

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Thanks to the latest update, HEX: Shards of Fate fans can now enjoy solo PvE content that boasts 30+ new AI enemies in the...

EVE Evolved: Four lessons sandbox MMOs can learn from EVE

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The past few years have seen a resurgence of support for sandbox MMOs, both of the trying-to-be-minecraft creative kind and the hardcore nuke-it-from orbit...

EverQuest II cuts expansions, debuts DLCs with Rum Cellar

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With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak Games'...

Crowfall reorganizes after Kickstarter, prepares for summer pre-alpha test

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While Crowfall may be running silent following its Kickstarter campaign, it doesn't mean that the team is coasting. On the contrary, things might have...

Descent: Underground gets the thumbs-up from Steam Greenlight

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Just as Descent: Underground passed the halfway mark in its Kickstarter funding, the project also got the official greenlight from Steam. Descent was approved...

Not So Massively: Dota 2 tickets sell out, Rust brings out the racists, and Grey Goo has population problems

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Tickets for the Dota 2 world championship, The International, sold out in a record 10 minutes and are now being resold by scalpers for up to...
Just looking good.

Crowfall’s Kickstarter tops $1.5 million

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Crowfall topped $1.5 million in crowdfunding today, which unlocked the infected ruleset and the minotaur archetype. Creative director J. Todd Coleman and design lead...

Crowfall passes $1.4 million in fundraising, eyes Minotaurs

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In the final hours of Crowfall's Kickstarter campaign, the community and studio are racing to see just how high they can push that final...

Asteroids: Outpost tests out the ore buggy

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Classic video game-cum-MMO Asteroids: Outpost is making strides forward in its testing, according to updates on Steam. While the game is in pre-alpha testing...

Own, expand, and develop your own piece of Crowfall’s universe

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While most of Crowfall's playable area will be in temporary PvP campaign worlds, there will be a bastion of permanence in individual player housing...
You may be my old favorite, but you don't get a free pass.

WoW Factor: The design slide from start to present

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After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful lot...

Eternal Crusade kills early game modules to focus on founder’s access

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Changes have been afoot over at Warhammer 40,000: Eternal Crusade, and new Senior Producer Nathan Richardsson posted a second State of the Crusade post...

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