cloud imperium

Studio known primarily for Star Citizen.

Inside Star Citizen devotes an entire episode to the game’s quality assurance team

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Quality Assurance. It's certainly not the most glamorous job in video game development, and some would likely balk at the idea that such a...

RSI plays with particle effects in this week’s Inside Star Citizen video digest

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Special effects are pretty important in video games and especially in a sci-fi world of undeveloped technology. The folks at Star Citizen seem to...

Inside Star Citizen shows off NPC outfits, harvesting, the Vanu Defender, and the lower decks of the 890 Jump

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Star Citizen's latest video roundup managed to cram a fair number of updates owing to a quick "sprint report" segment that briefed players on...

Inside Star Citizen talks New Babbage, item misfires, and the law and lore of the Stanton system

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The weekly video digest from Star Citizen is out there once more, and this week's episode has some pretty interesting topics. We get a...

Player questions about the Star Citizen Ballista and air defense gameplay are answered

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So there's a new vehicle in Star Citizen. Now while that might elicit rolling eyes and totally original commentary about that news, this new...

Kickstarted space MMO Starfighter: Infinity is heading to early access

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If you are in the market to try out a new space sim and aren't that discriminating when it comes to graphics or a...

Take a ride on the criminal side of Star Citizen 3.6 in this gameplay video

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If you wanted to clear your criminal record in Star Citizen, you had to head to Security Post Karesh, take out some AI enemies,...

Here’s how much vehicles in Star Citizen cost in-game (as of right now)

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After what felt like an eternity, players were finally granted the opportunity to buy their own Star Citizen ships with in-game credits instead of...

Star Citizen opens Patch 3.6 public testing to all backers and seeks feedback on quantum travel issues

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Testing for the latest Star Citizen content update has made it next logical step forward as the game's PTS will now let backers of...

Star Citizen is going to sell 350 more tickets to CitizenCon 2019

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Proving that you don't actually need a released game to throw a massive player shindig, CitizenCon has been making serious bank and drawing crowds...

Star Citizen’s monthly report covers AI updates for 3.6, the 890 Jump, and epic sunsets

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A new month, a new report from RSI and Star Citizen! As one would expect, it's nearly all hands on deck as the game...

Star Citizen Live goes all in on piloting, outfitting, and landing internet spaceships in a Q&A

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At it's very core, Star Citizen is all about the spaceships. It's the closest to being like Top Gear for fake vehicles. It's practically...

One Shots: Pointy things in space

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Congratulations! You are now the proud owner of a multi-trillion credit starship that's in absolute mint condition! As you drive it off the lot,...
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The Game Archaeologist: Ironman modes and elective permadeath

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One facet of video games that's been around almost since the very beginning is difficulty levels. This allowed the player to choose how hard...

The Daily Grind: How do you pass the time until your crowdfunded MMO launches?

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While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since some of...

Star Citizen brings patch 3.6 to wave 1 backers, introduces new universal launcher

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The next stage of Star Citizen's alpha test, update 3.6, is live and running on the game's Public Test Universe for wave 1 backers,...

The ‘season finale’ of Inside Star Citizen talks about AI and Alpha 3.6 features

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The end of the quarter apparently signals the "season finale" of Inside Star Citizen, the regular video series that highlights what's going on in...

Star Citizen announces the first sale dates for CitizenCon tickets and hints at persistence in 3.6

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It's almost CitizenCon season, which is most definitely an odd sentence to be typing about a sandbox MMO that hasn't even neared full release...

One Shots: The gloaming hour

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Are you a morning person or do you come alive in the evening? Depending on the day/night cycle of an MMORPG, you may in...

Star Citizen talks PTU flow for alpha 3.6.0, plus snub fighters and trains

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Cloud Imperium is back with another Inside Star Citizen video this week, this one focused on the PTU - the public test universe. As...

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