crowdfunding

Not So Massively: Path of Exile’s Awakening and Heroes of Newerth’s new character Skrap

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This week in not-so-massive online games, third-person MOBA SMITE confirmed that it's raised over $640,000 in competitive tournament prize money through sales and crowdfunding...
The more you spend, the more you... actually, continue spending.

Shroud of the Avatar offers a 10% pledge bonus for the summer

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Shroud of the Avatar has been offering its pledged testers regular updates for a while now, and that's pretty darn cool. If you were...
Make My MMO

Make My MMO: July 11, 2015

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This week in MMO crowdfunding news, Derek Smart reminded everyone that he exists. Not that he's crowdfunding an MMO or anything, but he did...

Project Gorgon preps second Kickstarter campaign, adds day-night cycle

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Virtual world MMO Project Gorgon is preparing for a third Kickstarter campaign, its creator tweeted this past week. Eric Heimburg confirmed that the team...
The complex interplay of replying or ignoring accusations.

Star Citizen dismisses ‘feature creep’ concerns, declares Star Marine has NOT been canceled

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The year thus far has not been the best possible year for Star Citizen. The game has seen a few people depart from prominent...
No top guns here.

Derek Smart says Star Citizen, ‘as has been pitched, will never get made’

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The most polite possible way to describe Derek Smart is "contentious." He's indisputably worked on several games of huge scope without great reception. But...

A third of Crowfall backers live outside North America

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In a new interview at a German Crowfall community fan site, ArtCraft's J. Todd Coleman fielded several pressing questions for European audiences, including how many...

The Daily Grind: What’s the best storyline in an MMO?

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Story is a polarizing word to MMO players: Either you love it or hate it, or maybe you just think it stinks or isn't...

Star Citizen’s new Frankfurt office features 21 devs now, 50 by year’s end

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Cloud Imperium has opened a new development office in Frankfurt, Germany, according to the company's latest press release. Star Citizen, dubbed a "first person...

MMO Mechanics: Four inspiring indie developments worth watching

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The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in...
Make My MMO

Make My MMO: July 4, 2015

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This week in MMO crowdfunding, Pathfinder Online introduced mules. No, not your dual-boxed healer or the crafter avatar that you force your kid to...

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Massively Opinionated: What’s the next big MMO buzzword?

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In this episode, Larry, Brendan, and Tina debate next-gen MMOs, unfinished games, and MMO buzzwords.

The Daily Grind: Are levels in MMOs overrated?

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Today's Daily Grind question comes from an anonymous Kickstarter donor who wanted to see just how many cans of worms he/she could open in...

HEX prepares for July’s Armies of Myth card set

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HEX is about to get a whole lot bigger. The MMO/card game hybrid is getting ready to release its third set to players on...

Star Citizen’s Roberts on the delayed FPS module, Squadron 42 shoot

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Star Citizen boss Chris Roberts released a new letter from the chairman last night, in which he details his experiences directing performance capture for...

Camelot Unchained has made progress on performance, procedurally generated terrain, and more

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It's Friday, which means there's probably a Camelot Unchained update floating somewhere around my inbox. Yep, here it is. Let's see. Head honcho Mark...

The Daily Grind: What’s the ideal MMO endgame?

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Happy Friday! Today's Daily Grind question was penned by Kickstarter donor Iain Leishman, and it's exactly the kind of juicy question that makes me want...

Massively Overthinking: Random encounters in MMORPGs

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This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us: Are...

Crowfall devs answer questions about stamina, DoTs, and more

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Crowfall has published another installment of its combat chat video dev blog. Featured are designers Thomas Blair and Tully Ackland, who spend nearly six minutes...

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