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Camelot Unchained continues work on rubble physics, readied weapons, and the crafting UI
You might think that Camelot Unchained would be spending all its beta one time building the game, but no: City State is busy breaking...
Camelot Unchained’s October newsletter delves into the development of the game’s magic system
October is now behind us, and that means it's time for City State Entertainment's monthly Camelot Unchained newsletter, in which the devs recap the...
Camelot Unchained teases its new crafting UI, Viking armor, and rubble technology
Crafting UI! That's the highlight of Camelot Unchained's latest weekly update, at least for me, as the Vox Magus slowly takes shape. "In previous...
Camelot Unchained continues work on optimization, characters 2.0, and animation 2.0
The folks at City State Entertainment are back again for another weekly Camelot Unchained Top Tenish update. This week is largely more of the...
Camelot Unchained details development updates on UI overhaul, tech improvements, and more
We come to the end of another week, which means it's time for another installment of City State Entertainment's Top Tenish for Camelot Unchained....
Camelot Unchained brings back its newsletter, updates character art
Fans of City State Entertainment's upcoming title Camelot Unchained are in for a treat, because there's been a glut of new information on the...
DragonCon 2018: Camelot Unchained’s Mark Jacobs on VR, battle royale, and more
"It’s about time." Those are not my words referring to the current development status of Camelot Unchained. No, those came directly from the mouth...
Camelot Unchained discusses development of destructible deathmatch castle, new art assets
Development on Camelot Unchained seems to be coming along nicely, and the folks at City State Entertainment have posted a new weekly update detailing...
Camelot Unchained recaps a week’s progress while showing off animations
If you missed it, Camelot Unchained has spent the week testing. Patience? No, testing the game, and there's even an hour-long Q&A session recapping...
Camelot Unchained’s racial home islands have come a looooooong way
Camelot Unchained's in beta one now, and as we've previously noted, on the inside it's not much different. On the outside it's not much...
Camelot Unchained works on a 64-bit client and lovely new lighting
All this month, Camelot Unchained has been in the thick of its Beta 1 test, and so far, it doesn't look like the devs...
Camelot Unchained’s latest beta build patches up the UI, fixes superpowered rocks
Camelot Unchained's beta one is rolling on, and we're assuming City State's Mark Jacobs is napping on a beach somewhere enjoying his long-delayed vacay...
Massively OP Podcast Episode 180: Superstoked for heroic MMOs
Justin and Bree discuss the influence of City of Heroes (Paragon Chat, SEGS, Valiance Online, Ship of Heroes, and City of Titans), plus WoW, No Man's Sky, SWGemu, Camelot Unchained, STO, CCP's new MMO, and Rend, with a mailbag entry on comments negativity.
Camelot Unchained’s beta is indeed launching today at noon
It's happpppeeennning! City State Entertainment's Mark Jacobs told us last night that the beta one for his RvR MMORPGÂ Camelot Unchained's will indeed begin today...
Camelot Unchained’s beta is now set to launch on July 31st
City State Entertainment's Mark Jacobs has just announced on today's studio Twitch stream that RvR MMORPGÂ Camelot Unchained's beta one will begin next week on...
Camelot Unchained nears beta as its crash rate drops to ‘acceptable’ levels
"From what we've seen so far, we're in really good shape."
Mark Jacobs hasn't given us a firm start date for Camelot Unchained's Beta 1...
The Daily Grind: What exactly defines an ‘indie’ MMORPG studio?
Earlier this week, I happened to see a mainstream website refer to ArtCraft as an indie studio, and it jolted me. ArtCraft, as anybody...
Massively OP Podcast Episode 177: ArenaNet A-bomb
Justin and Bree discuss the Guild Wars 2 debacle, Trove, The Sims 3, Camelot Unchained, Warframe, Shroud of the Avatar, Temtem, Final Fantasy XIV, Defiance 2050, and Trion's Marvel Heroes promo, plus a mailbag entry on looter shooters as the future of MMORPGs.
Camelot Unchained has briefly delayed its 4th of July beta launch because ‘the client crash rate is too damn high’
Camelot Unchained has postponed its planned 4th of July beta launch in what Mark Jacobs is characterizing as a "short" delay.
"It's not going to...
Camelot Unchained’s 4th of July beta launch prospects are still ‘too close to call’
We've updated the end of this article with some words from Mark Jacobs.
Last winter, City State Entertainment announced it'd received a big cash investment...