development
Corepunk says it’s a month and a half behind schedule, but early access is on track for November 26
If you've been following the Corepunk's development over the last few years, you surely know that the team is running behind where it expected...
BitCraft developer releases source code for its SpacetimeDB backend engine to everyone on Github
How has the 20-person Clockwork Labs studio been able to put together its sandbox MMORPG BitCraft? With the use of its bespoke backend engine...
The Daily Grind: How many dev names do you know on your favorite MMO’s dev team?
I was having a chat with a friend at one point about World of Warcraft's development team and I was about midway through talking...
Brian Holinka is leaving World of Warcraft to join Greg Street at an unnamed studio
You may not immediately remember what Brian Holinka does at Blizzard for World of Warcraft, but if you've followed the game for any length...
The Wagadu Chronicles plans its third alpha test for March 13 with signups open now
It's just about time for fans and testers alike to stop in with The Wagadu Chronicles to see what the game has been up...
The Daily Grind: Do you ever feel as if you dodged a bullet in MMOs?
If you have played an MMO with bullets in it, odds are good you have dodged at least one just because of how these...
Xbox Game Studios head Matt Booty claims Halo Infinite’s live service plans have fallen far short of expectations
When Halo Infinite launched, some elements of the game were not ready for prime time. Split-screen co-op was not in the game (and has...
Crowfall is going offline on November 22, supposedly for further development work
Since Crowfall was purchased in December of last year, the news coming out of the game has been minimal at best. So today's announcement...
Pantheon updates fans on its development with its June newsletter
Animations! Banks! Weapon models! Zone artwork! All this and more has been improved in Pantheon over the past month, as relayed to fans in...
Pantheon updates fans on progress with its March producer’s letter
If you're watching Pantheon: Rise of the Fallen carefully for signs of life, the latest producer's letter should give you hope. There are a lot...
Associate director of Ubisoft’s oft-delayed Skull and Bones departs the company
"What the heck is Skull and Bones," you cry. And we hear you! See, back before Ubisoft put out awful NFT nonsense no one wants,...
Diablo III’s Wyatt Cheng claims the game’s tuning wasn’t based on the real-money auction house
Remember the Diablo III real-money auction house? Of course you do; that stuff is like horse armor or "you think you want it, but you...
Starbase continues working on its Easy Build mode and improves explosions
So what's going down on the development side of Starbase? Well, you know. Shooting at ships with a sniper rifle, making parts explode, that...
Diablo IV quarterly update shines a light on character art
There's a lot of work that goes into making sure that characters in Diablo IV look cool. No, really; the latest quarterly update on...
Star Trek Online staff members explain why ships and boxes get released faster than missions
If you've played Star Trek Online either casually or consistently for a while, you've probably noticed that the game puts out a lot of ships...
TitanReach shows off new animal models that have glimpsed the unknowable
Look at the deer up there. That is the new deer model TitanReach has unveiled in its most recent development entry, and it is an...
Former Marvel Heroes developer Brian Waggoner is now working on Marvel’s Avengers
Remember Marvel Heroes? You probably do! It was a pretty popular game, after all, and as we noted last year it was ultimately the implosion...
Whatever happened to Riders of Icarus?
Riders of Icarus launched in 2016 as a rather unique title chiefly due to its mount and pet mechanics that gave everyone tameable, usable...
Fractured updates players on the tech tree and studio investment while delaying its next test
You probably don't need anyone to tell you that the winter test for Fractured is not taking place in February, due to certain little indicators...
TitanReach addresses early access funding – and how it pays its staff
We have updated this piece with additional comments from the developer at the end. The original piece follows.
If you are working on an MMO,...