development
Exclusive: Origins of Malu suspends development, seeks investors
These are the days when your job isn't much fun: When you report sad news in the MMOverse. Today's unhappy announcement is that the...
Saga of Lucimia shows off its alpha environments
How do you feel about taking tours of landscapes? The latest video from Saga of Lucimia is taking you on just such a tour...
Ragnarok 2 comes under new management, returns to active development
Good news for fans of Ragnarok 2 today: WarpPortal announced that it will be taking over the development of the game from Gravity Interactive....
The Division’s game director leaves for IO Interactive
Staffing changes are really pretty common when a big title launches. It's understandable, even; if you've just spent several years of your life working...
Guild Wars 2 is not going back to biweekly updates: ‘When we’re shipping every two weeks, we just have to ship’
There's no way that the Guild Wars 2 AMA on Reddit could possibly top the big bombshell about Colin Johanson's departure that started the...
Darkfall: Rise of Agon is now in development
Are you interested in a Darkfall reboot? No, not the official one that rewrote the game's core structure, but something throwing the game back...
Project Genom launches into Early Access in May
If you want to get in on Project Genom without being part of a formal testing pool, your chance is approaching. The developers have...
WildStar’s new game director Chad Moore on the state of the game
Chad Moore is moving up the ranks in Carbine Studios; after a long tenure as the lore expert, Moore is now the director behind...
Chris Roberts answers another ten questions for Star Citizen fans
Ready for another round of answers for Star Citizen fans from the project's brain trust? Chris Roberts has sat down for the 76th installment...
Grimdark sandbox Revival plans the wrap-up of its first client stage
Now that we're in February, the holidays are finally behind us all. (Very few people actually get to skip work on Valentine's Day.) That...
Sword Coast Legends postpones free update in favor of Rage of Demons expansions
Development schedules are tricky things. From the outside it's easy to look at them as promises, contracts made between players and developers, but in...
NCsoft is hiring for a new shooter project
If you were kind of sad when NCsoft shut down development on Project HON back in March, today's news is going to hit you...
Darkfall developers considering freemium model
When Darkfall opened up its doors to community discussion, one of the major points mentioned by the developers was that free-to-play was completely off...
Project Genom is getting a full open world and rebuilt locations
Wondering what's going on with Project Genom? You're not the only one, as the most recent development dispatch makes it clear that the team...
Crowfall discusses the true meaning of ‘pre-alpha’
What is an alpha, really? What's the dividing line between an alpha and a pre-alpha when both are playable? If a game has had...
Crowfall: Milestones from eight months of development
Crowfall has been in development for eight months now. That sounds like a substantial amount of time until you think about how long games...
RIFT’s design team answers player questions on Reddit
In 1964, Bob Dylan released "The Times They Are A-Changin'," and he could very well have been talking about RIFT. Sure, the odds are...
Eternal Crusade’s alpha is meant as a dry run of the live experience
Are you of the mind that Warhammer 40,000: Eternal Crusade jumped into alpha a little bit too early? A new state of the game...
The Secret World discusses bags and its next dungeon
As we enter October, people are inevitably going to be asking for hoverboards because a movie once posited that October 21st, 2015, would include...
Hi-Rez Studios felt bad about abandoning Tribes: Ascend
Letting Tribes: Ascend lie untouched for a long while was a smart business decision for Hi-Rez Studios, but it wasn't one that the developers...