dungeons and dragons
Neverwinter introduces scaling subscription VIP program
Free-to-play Neverwinter has decided to dip its toes in the neighboring pool of subscriptions, as Cryptic announced that it's now offering a VIP membership...
Perfect Ten: Clever features that should be in more MMOs
MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...
Neverwinter walks you through stronghold buildings, guild hall, and eateries
There's a heapload of information for Neverwinter players to absorb regarding the upcoming Stronghold module, and Cryptic's been rolling out the dev diaries left...
Neverwinter bringing four modules to Xbox One in September
The Xbox One version of Neverwinter has been left behind compared its PC counterpart shortly after launching on the console, thanks to faster and...
Massively OP Podcast Episode 24: WoW speculation
Justin and Bree discuss WoW's next expansion, Trove, Project Gorgon, DDO, NCsoft's quarterly report, and Neverwinter, with mailbag questions on emotional investment and the state of the site.
Everything you need to know about Neverwinter’s guild strongholds
It's a good time to be a guild in Neverwinter. That's because on August 11th, every guild -- no matter how large or small...
Dungeons and Dragons Online adds angelic quests and brand-new raid
Dungeons and Dragons Online may have its fair share of demons, but there's an angelic side to the game as well. Case in point:...
Neverwinter is changing its vote-to-kick system
The upside of having a system to vote-kick players in Neverwinter is that abusive players can be identified and removed from a run before...
Neverwinter posts the official gameplay trailer for Strongholds
A guild's home is its castle in Neverwinter. Wait, scratch that - it's not its castle yet, but it will totally be its castle...
Neverwinter: Strongholds will launch August 11th
For the past two months, Neverwinter has been all about the next major patch, which will give players the ability to band together, take...
Neverwinter’s Summer Festival returns
In the mood for some summer fun that doesn't actually involve leaving the house to go participate in any summer fun? Why not just...
Neverwinter’s guild keeps will require blood, sweat, and gears
Cryptic is incredibly excited about Neverwinter's upcoming guild housing if the studio's barrage of strongholds dev diaries is any indication.
Strongholds won't just be given to...
One Shots: Impossible architecture
When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...
How Neverwinter designs the critters that wreck you
Neverwinter has an advantage in terms of enemy design, since years of Dungeons & Dragons have given it huge amounts of material to work...
Neverwinter’s Rise of Tiamat now available on Xbox One
The downside to playing Neverwinter on a console is that there's a bit of a lag time on all the various major updates to the...
Neverwinter demos its biggest map ever
The more things you want going on in a single map, the bigger the map needs to be. If all you want is for...
DDO’s Update 26 introduces the Warlock class
Are you still playing Dungeons and Dragons Online? If so, you might want to know about the Update 26 release notes that were published...
Perfect Ten: MMO terms that have overstayed their welcome
My original plan for this week - during the few moments that I was capable of coherent speech rather than just babbling about the...
Protector’s Jubilee begins in all versions of Neverwinter
Protector's Jubilee starts anew in Neverwinter today to celebrate the game's two-year anniversary. The returning festival gives players new quests and skirmishes to conquer...
E3 2015: Hands-on with Sword Coast Legends
I'm more an MMORPG player than a Dungeons & Dragons tabletop gamer, but I'm familiar enough with D&D to be intrigued by the addition of...