game mechanics
Saga of Lucimia explores the depths of darkness
Vision is something we sort of take for granted when it comes to video games. We assume that if we can't see something, there's...
Wisdom of Nym: Final Fantasy XIV’s first patch 3.3 live letter
I don't know why, but I was kind of surprised by the sheer volume of discussion about Final Fantasy XIV patch 3.3 in the...
Fragmented patches in better optimization and more skill points
Early access is the perfect time to start optimizing your game's client after internal testing; you finally have access to computers that aren't dedicated...
H1Z1: Just Survive outlines upcoming experimental servers and improvements
Your goal in H1Z1: Just Survive is stated right there in the title, but survival is pretty easy when you have a well-fortified base...
PlanetSide 2 guides players through the new construction mechanics
The good news for PlanetSide 2 fans is that the game now allows players to construct things as they wish, thus freeing you from...
Final Fantasy XIV previews patch 3.3 via live producer’s letter
The next Final Fantasy XIV patch doesn't have a release date yet, but it does have a fair amount of its content already revealed...
Aeria Games announces anime-styled Twin Saga for later this year
There is not exactly a dearth of games boasting an anime style in the MMORPG market at the moment. Even if that's not enough...
Final Fantasy XI: May version update and Nexon’s mobile edition
Final Fantasy XI is doing a really terrible job of being in maintenance mode; the game's last story update was in November and it's...
ArcheAge producer’s letter announces its next major patch and system changes
It may be hard to believe, but ArcheAge has just about reached global parity. The North American and European versions run by Trion Worlds...
Master x Master details the game’s tag system
No matter how many different characters you have unlocked in a given MOBA, you're usually stuck bringing just one of them into battle with...
PAX East 2016: Hands-on with NCsoft’s Master x Master
Master x Master might very well be the MOBA that I learn to love in spite of any and all preconceptions.
I am not, categorically,...
Diablo III shows off the rewards for the newly arrived Season 6
It's time to get up and start earning rewards for Diablo III's Season 6! "Now now," you whine. "I have to go to work...
PAX East 2016: Richard Garriott discusses Shroud of the Avatar’s ‘launch’ and future
It might seem as if Shroud of the Avatar has been in early access for a very long time, probably because it has. Technically, it's...
Wisdom of Nym: Final Fantasy XIV’s deepest dungeon, Palace of the Dead
The funny thing about Final Fantasy XIV, in some ways, is that the game could actually get away for a reasonably long time without...
PAX East 2016: Brad McQuaid on Pantheon’s startup, development focus, and old-school nature
The development history of Pantheon: Rise of the Fallen could be generously described as "checkered." The title went through several forms of failed crowdfunding...
MMO Mechanics: Innovating mechanics to refresh Guild Wars 2
I usually keep MMO Mechanics quite general by looking at several games as examples to highlight my point regarding the mechanics of choice in each article,...
PAX East 2016: Guns of Icarus shows off its new ships, new guns, and new maps
How many cooperative airship piloting simulators are there in the marketplace at the moment? The answer is that there's basically just the one, and...
Crowfall adjusts the performance of armor to improve diversity
Armor in Crowfall is about more than just stacking the biggest armor values and praying for rain; it's meant as a tactical choice for...
MechWarrior Online rolls out the next stage of its faction gameplay
If you've played the tabletop games that MechWarrior Online is based upon, you know that factions and allegiances are a big part of those...
League of Legends rolls out magical changes in the mid-season
The mages of League of Legends have never stopped being relevant to the game, but over time they have suffered from a lack of...