interview

John Smedley says he exults in hands-on gamemaking with Hero’s Song

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You might think that trading a position as CEO of a multi-game studio to work on a single, smaller, and most decidedly indie title...

Interview: Chronicles of Elyria’s Jeromy Walsh on post-Kickstarter funding

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Yesterday evening, following the news that indie sandbox Chronicles of Elyria hoped to raise an extra $3 million in addition to its Kickstarter funding,...

Chris Roberts interviews shed light on Star Citizen launch, ambition, and CitizenCon

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Gamers Nexus has a lengthy set of video interviews out covering Star Citizen this week. CIG's Chris Roberts touches on alpha 3.0, which he...

Meridian 59 continues to influence online games 20 years later

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Twenty years ago this week, Meridian 59 shed its beta trappings and officially released as one of the very first graphical MMORPGs on the...

Why Undead Labs abandoned the State of Decay MMO

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For a good while, the MMO community was following Undead Labs in the hopes of seeing its Class4 project come to fruition in the...

Marvel Heroes’ newest board member admits he’s a F2P whale

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There are two things you need to know about the newest member of Gazillion's board of directors. Mark Rubin is an avid MMORPG player...

The Secret World’s seasons two and three are ‘completely written’

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In a new interview, Funcom Game Director Romain Amiel said that while the devs are in the middle of development for Season 2 for The Secret World,...

Dual Universe dev on single shards, launch schedule, consoles, and VR

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WCCFtech has an interesting interview with Dual Universe's Jean-Christophe Baillie out this week that sheds some fresh light on the upcoming sci-fi sandbox. Baillie...

Dragon’s Dogma might be coming overseas

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Fans of Dragon's Dogma outside of Japen have a new ray of hope that they may one day see the game arrive in their...

Why Hero’s Song is leaning on Twitch to generate enthusiasm

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Twitch is a vital part of marketing an up and coming video game, according to Pixelmage Games CEO John Smedley. In an interview with...
Finally we are loved.

Solo players are welcomed to Craglorn with The Elder Scrolls Online’s One Tamriel

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When Craglorn first arrived in The Elder Scrolls Online back in 2014, it had a robust selection of content for max-level grouped players and...

This is how the world of Pantheon: Rise of the Fallen is built

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Pantheon: Rise of the Fallen's September newsletter features an interview with Lead World Builder and Lead Environment Artist, John "Montreseur" Diasparra, who explains the...

DragonCon 2016: Richard Garriott on why Shroud of the Avatar will steal your life

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Do you know that feeling when you come across a game that has most, if not all, of your dream features -- even the...

The Stream team: Live interview with Hero’s Song’s Smedley

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Interviews with developers often happen, and then players get to read the results afterward. But what if you could sit in on one live?...
The constant high-heels-and-scanty-clothing issue is something else.

Black Desert’s Pearl Abyss on consoles, swimsuits, and global reception

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Dualshockers has a new interview out with Black Desert's Pearl Abyss, the Korean-based studio that develops the original game (Kakao is the western publisher,...

DragonCon 2016: Mark Jacobs on Camelot Unchained’s abilities and RvR realm rewards

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If you've been following anything about Camelot Unchained, then you get the idea that Mark Jacobs has set out to make something different than...

DragonCon 2016: Mark Jacobs on trolls, subscriptions, and Camelot Unchained

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There's so much to see and do at DragonCon that you can't possibly fit it all in. With actors, authors, game developers, cosplayers, and...
Nope!

RuneScape: Idle Adventures launches on Steam early access

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Announced back in February and originally planned to debut last spring, RuneScape: Idle Adventures has finally landed in Steam early access for PC players....

Lord of the Rings Online hints at a Shelob raid, schedules Update 19 for this fall

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Following the revelation of Lord of the Rings Online's two-and-a-half-year plan, the second part of a fansite interview turned its attention to the subject of...

RIFT defends swing back to buy-to-play model for Starfall Prophecy

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Trion Worlds has been doing its darndest to get out in front of any consumer issues with its decision to revert back to a...

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