launch
The Saga of Lucimia focuses on ‘group-based emergent gameplay’
The days of coddling solo players through a massively multiplayer experience are over -- at least according to one upstart indie MMO.
Meet The Saga...
EverQuesting: Daybreak expounds on Landmark’s postponed wipe
Some pretty big changes are on their way to Landmark, not the least of which is the final full character wipe and an extensive...
Betawatch: April 24th, 2015
Rather than languishing in beta for all eternity, Heroes of the Storm is launching on June 2nd! Sure, there will be no further wipes...
Flameseeker Chronicles: Hands-on with Guild Wars 2’s Stronghold PvP
The PvP team at ArenaNet is steadily gearing up for the release of the Heart of Thorns expansion, with the PvP-inclined among the Guild Wars...
How Star Wars Galaxies pioneered a ‘living society’
Former Star Wars Galaxies Creative Director and current Crowfall consultant Raph Koster returned to his blog last night to pen the fourth in his...
Heroes of the Storm launches June 2nd
On May 19th, Heroes of the Storm goes into open beta testing, allowing everyone in the world to download and play the Blizzard crossover...
Neverwinter disables promotional codes following exploits
Last week, the Neverwinter team distributed a little bonus code via email to player accounts in celebration of the Elemental Evil update -- just...
LOTRO Legendarium: Why LOTRO needs a progression server
At some point this year -- Turbine isn't saying when, yet -- Lord of the Rings Online will be making an effort to consolidate...
Elite: Dangerous ups the ante for mining
A big Elite: Dangerous update called Powerplay is on the way, and with it will come significant improvements to the space sim's mining game....
Exclusive: Cabal II previews four launch dungeons
Upcoming MMO Cabal II has previously showcased on Massively OP its fluid combat mechanics and RIFT-like Abysmo system that spawns random mini-dungeons in the open world....
Perfect Ten: Important features MMOs lacked at launch
Every MMO represents a journey, starting with an idea, progressing to a fledgling beta, launching as a production title, and growing thereafter. All of the...
Spirit Lords is an adorable mobile ARPG by SWTOR’s Daniel Erickson
Jonesing for a fun mobile Diablo-like title? Then it might behoove you to check out the recently released Spirit Lords on both iOS and...
Hearthstone leaps onto smartphones
Today, Hearthstone made the jump to its smallest platform yet: the smartphone. After releasing the popular card game on the PC, Mac, and tablet,...
Hyperspace Beacon: Five things you should know about Ziost before SWTOR Update 3.2
Shortly after Star Wars: The Old Republic launched, I was a part of a group of players asked which planet they would like to see...
Salem isn’t dead! It’s launching June 17th
Salem might have slipped off of your radar over the past few years. It's a permadeath, open-PvP sandbox that fell into the perpetual beta trap....
Destiny’s House of Wolves expansion launches May 19th
Destiny fans ready for a new expansion after last December's The Dark Below have to wait until only May 19th for the release of...
Wisdom of Nym: What we now know about Final Fantasy XIV: Heavensward
I honestly hadn't expected to learn quite this much about Heavensward this soon. I don't know why I hadn't expected this, to be fair;...
Betawatch: April 10th, 2015
Would you like to talk about Black Desert? Stuff's happening with the game. You can learn how to hunt whales, white or otherwise, and...
The Soapbox: The trap of the I-win button
This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by a longtime reader named Syndar. The opinions here represent the views of...
Previewing Path of Exile’s mind-blowing Act IV
If you thought Path of Exile's previous three content updates would be hard acts to follow, you clearly haven't heard enough about the upcoming...