pve sandbox
Fractured sets its sights on balancing abilities, monsters, PvP, and gear
The Great Tuning that began last week in Fractured Online continues as developer Dynamight Studios is making balance and adjustments its top priority in...
Here’s how multiplayer will work for Nightingale’s early access launch next year
It's almost as if Inflexion made its latest dev blog for us, as in for the MMO and multiplayer-loving segment of gaming: Nightingale has...
Pantheon Rise of the Fallen updates item drops and crafting, recounts a player-organized pre-alpha boss hunt
The work on the MMORPG pre-alpha testing of Pantheon: Rise of the Fallen continues to roll forward, with updates to the build applied last...
Sea of Thieves releases its stripped-down Safer Seas PvE mode, and the servers are already buckling
Today is the day when players who want to sail the Sea of Thieves with a vetted crew of friends and without the potential...
Lost Skies’ latest dev blog features guns, ship pieces, angry mantas, and squishy materials
The 15th developer blog out of Lost Skies can once again be best summarized as a buffet of assets. Feast your eyes on guns....
Lost Skies shows off work on airship engines, character design, floating islands, tools, and puzzles
If the number of commas used in that headline didn't already clue you in, Bossa Studios' in-development PvE sandbox Lost Skies is hard at...
Pantheon Rise of the Fallen starts setting the table for 24/7 pre-alpha testing
For those who have bought in to the dream of Pantheon: Rise of the Fallen hard enough to get into pre-alpha tests, those testing...
Lost Skies previews a menagerie of critters in various stages of creation and development
The latest Lost Skies dev blog is out, and instead of taking an extremely close look at a singular deer, it's offering a peek...
Pantheon is trimming its livestreams and video releases in July and August in the interest of cohesion
Pantheon: Rise of the Fallen really likes to put out videos, whether it's developer livestreams or the Parting the Veil video podcasts, but it...
Pantheon Rise of the Fallen takes a deep-dive into its refreshed Rogue
First it was time for the Dire Lord class to get a video showcase about its refresh, then the Shaman; now it's time for...
Lost Skies is bringing back the beloved Worlds Adrift island creator with new features and tools
While Worlds Adrift dropped many balls over the course of its shambolic release, one of its features that was generally beloved by players was...
Old school pixel art MMORPG Tales of Yore adds more cosmetics, treasure maps, and procedural missions
Last month we cast a spotlight on Tales of Yore, a 2-D pixel art sandbox MMORPG that promised a "lightweight" but rich world full...
PSA: Embers Adrift is extending its discounted sub price offer through January 15
When Embers Adrift made its launch last October, it confirmed that it would require a monthly subscription fee of $15, though early adopters would...
Tree of Life dev explains crime system, prefers ‘2:8 wolf/deer ratio’
Take heart, sandbox PvE fans. Tree of Life developer OddOneGames is on your side and has added a crime system to its early access sandbox so as to...
Raph Koster explains Star Wars Galaxies’ TEF PvP system
A long time ago on a website far, far away, we were having a discussion about modern MMOs and their inability to make sandboxes more than thinly disguised...