PvE stands for player-vs.-environment, where environment is generally taken to mean the world, NPCs, and AI.
pve
EverQuest II cuts expansions, debuts DLCs with Rum Cellar
With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak Games'...
Skyforge unveils high-end content and kicks off a beta PvP event
So what awaits you at the end of the road in Skyforge? Sure, you become a deity, but what are you actually going to...
Five players clear most of WoW’s current high-end raid
How many players does it take to clear a high-end raid in World of Warcraft? If you said "20," you would be correct for...
Sword and Bored: Poof! Poof! Poof! Poof!
Realizing that open PvP servers are wretched hives of scum and villainy, Mo decides to reroll.
Ghost in the Shell Online: First Connection nearing Korean CBT
The popular anime franchise Ghost in the Shell will be making the transition to an MMOFPS: It prepares to start its first Korean closed...
Guild Chat: The top five ingredients in every great guild
Welcome to Guild Chat, my comfortable little corner of Massively Overpowered in which I dissect the inner workings and tricky politics associated with MMO...
Lost Continent: ArcheAge’s dolphingate was much ado about nothing
I'd like to play devil's advocate about this whole ArcheAge dolphingate thing. First, though, let me start with a disclaimer. If you've read this...
Worlds Adrift explains why it can’t disable PvP
Worlds Adrift has updated its website with a new design-focused blog that sheds quite a bit of light on how the game will play....
Asteroids: Outpost tests out the ore buggy
Classic video game-cum-MMO Asteroids: Outpost is making strides forward in its testing, according to updates on Steam. While the game is in pre-alpha testing...
Perfect World is bringing HEX to China
HEX: Shards of Fate may just have hit a jackpot when it sorely needed it. MMO Culture is reporting that the trading card MMO...
Pathfinder Online shows off group play video
What does it look like when you get a whole lot of players in Pathfinder Online taking on monsters, fighting one another, and milling...
WoW Factor: The design slide from start to present
After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful lot...
EverQuesting: Celebrating EQ’s 16th year
Happy birthday, sweet sixteen! That's the song going through the air this week as EverQuest celebrates its latest claim to fame: membership in an...
WildStar’s contracts system is an alternate route to great rewards
Stuck at level 50 in WildStar with nothing to do? If you're eschewing the hardcore raiding and PvP life, then you'll be happy to...
Not So Massively: HoN’s Grimm Hunt, HEX’s 100k tourney, and Descent’s reboot
It's been a packed week in the world of online multiplayer gaming, with competitive tournament announcements, patches, and tons of new videos. Microsoft may...
MMO Mechanics: Navigating fast-travel systems
I'm delighted to resurrect the column that brought me to Massively-that-was, MMO Mechanics, for the ravenous readers of MOP. The column focused on the...
Labor changes, Pegasus mount coming to ArcheAge
Friday the 13th may have been a lucky day for ArcheAge fans! During Trion's Friday livestream, Producer Merv "Khrolan" Lee Kwai revealed a move meant...
Lost Continent: In which we race ArcheAge tractors for money
So ArcheAge got five additional levels and a dungeon called The Library this week. To which I say, whoop-tee-funking-doo! Don't get me wrong --...
Lineage II: Infinite Odyssey announced
Make room in the 2015 expansion pool because Lineage II is about to do a cannonball right into the middle of it.
NCsoft announced today...
WildStar’s next drop adds contracts and vanity pets
Looking forward to the next evolution of WildStar? Well, it's coming, cupcake! The team announced today that it's started testing the next drop, Invasion:...