RvR stands for “realm vs. realm,” usually a reference to faction-based player-vs.-player warfare, and frequently (though not always) in the context of more than two realms.
rvr
The first early access shot is fired in Civil War battler War of Rights
Attentive MOP readers will know that we have been covering an interesting Civil War title called War of Rights for a while now. Apparently...
Camelot Unchained talks 64-bit client, animations, and class building in beta
Camelot Unchained's 64-bit client officially a go, folks. "As of now, the client is full 64-bit, and should be the default client launched," CSE's...
Black Desert outlines plans for the Archer, battle royale mode, and the O’dyllita expansion
As promised Pearl Abyss splashed out for its Festa event in South Korea this weekend, with big announcements for local and global fans of...
One Shots: Hobbit herbal hobbies
If Hobbits are seen as being generally lazy creatures that gobble up their weight in food every day, then how come they have such...
EVE Evolved: Where can EVE Online go from here?
Ask a hundred EVE Online players when the game was at its best and you'll get a hundred different answers. For some older players...
Hi-Rez Expo: SMITE’s new arena, Avalon, and a hands-on with Switch
One thing I can say about the Hi-Rez Expo is that no matter what time of year the studio has it, it's always full...
War Thunder prepares to add Italian ground forces to its roster in December
Have you long found your enjoyment of War Thunder's ground game hampered by the fact that you cannot currently field Italian ground forces to back...
War of Rights will launch early access on December 3
Civil War title War of Rights is finally moving out of its long alpha testing phase into early access as of December 3rd, Campfire...
The MOP Up: Star Trek Online engages Battle at the Binary Stars
Continuing with its push deeper into the Age of Discovery arc, Star Trek Online has warped in the Battle at the Binary Stars task...
Wargaming’s Total War: Arena set to close next February
Even wars gotta end sometime.
SEGA-developed and Wargaming-published Total War: Arena first came on the scene way back in 2015, a free-to-play online strategy game...
Darkfall Rise of Agon patches in old-school mobs, opens supporter pack funding program
Sanctioned Darkfall spinoff Rise of Agon has been busy since its 2017 launch with multiple content and quality-of-life patches - it's even been teasing...
Hyperspace Beacon: Five things you need to do before SWTOR’s 5.10 update
Update 5.10 for Star Wars: The Old Republic is coming very soon, possibly next week, but more likely the week after. That's not a...
Warface hits 5 million console players
It turns out that a lot of people with consoles will see a title like Warface and say "yeah, that sounds like a good...
First impressions of Fallout 76: The confusion that binds all gamers together
When something looks familiar and seems familiar yet is slightly and significantly different, it can really break your stride and cause you to stumble....
Check out the new maps being built for City of Heroes’ Paragon Chat
City of Heroes refugees have long since scattered across the internet, spread among emulators, other superhero titles, and indie games being built in the...
WoW Factor: The smart World of Warcraft stuff from BlizzCon
Let's get something out of the way first and foremost. I am not going to count Warcraft III: Reforged as a smart thing for...
Happy sixth birthday, PlanetSide 2 – Here’s what Daybreak’s got planned for the players
It seems hard to believe that the sequel to SOE's original MMORPG sandbox shooter PlanetSide is itself already six years old, but here we...
World of Warcraft puts another ring on Azerite armor’s finger
We are starting to worry that Blizzard's solution for everything wrong in World of Warcraft's latest expansion is to throw another ring on the...
Otherland deep-dives its brand-new Fire Isle expansion
Yesterday, Drago Entertainment announced that Otherland's - or rather, Otherland Next's, as the Tad Williams MMO appears to have gotten a rebrand - next...
Camelot Unchained’s 64-bit client is functional, CSE shows off regional home islands
What were the Camelot Unchained devs up to last week? Continuing work on rubble, the ability system, readied weapons, the particle system, armor mapping,...