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Star Citizen shares initial details of alpha 4.0’s engineer multi-crew role in latest video

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This week saw yet another Star Citizen video digest come out, but this time it was another installment in the Road to 4.0 video...

Star Citizen previews upcoming underground locations, visual effects

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The underground sprawls planned for Star Citizen, which readers will recall was one of the features highlighted at last year's CitizenCon, is back under...

Star Citizen outlines another round of mining gameplay updates arriving in alpha 3.19

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The last time Star Citizen iterated on mining gameplay, it was back in alpha 3.16, when it introduced the mining gadget. It looks like...

Star Citizen focuses on the creation and integration of lore in latest dev stream

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This past Friday saw yet another developer broadcast from Star Citizen release for the lore hounds of the space sandbox, as several members of...

Star Citizen plots its next steps for server meshing by way of a multi-day in-house dev summit

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Star Citizen creative lead Jared Huckaby knows what's up: In this week's episode of Inside Star Citizen, he girds viewers' loins for the video's...

Star Citizen outlines upcoming videos, marks Valentine’s Day with skins and sales, continues to iron out 3.18

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What's heading to players of Star Citizen this week? Videos! The usual couple of videos that come out around this time every week! That's...

Star Citizen talks up its initial concepts for city building interiors and updates its community hub

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There are more than a few urban sprawls in the Stanton system of Star Citizen, but for the most part they're window dressing that...

Star Citizen talks up plans for more updates to the neglected Arena Commander module

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The Arena Commander portion of Star Citizen often seems like the red-headed stepchild of the game, particularly as CIG's focus has primarily been on...

Star Citizen’s January dev report details new vehicle work, player skills, and NPCs learning how grenades work

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"When the pin is pulled, Mr. Grenade is not our friend," goes the classic bit of military humor, but it apparently took the enemy...

Star Citizen developers talk up alpha 3.18’s persistent entity streaming tech in latest roundtable

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The run-up to alpha 3.18's arrival to the wider Star Citizen playerbase continues as the returning Star Citizen Live video series zeroes in on...

Star Citizen provides previews of alpha 3.19’s expanded derelicts and updated Lorville

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While Star Citizen's alpha 3.18 build has been going through the public testing motions, the game's returning weekly video digest is taking a look...

Star Citizen’s player-run Daymar Rally wraps up, CIG preps Squadron 42 monthly report and returning videos

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The Star Citizen community went racing at the end of last week with its 2023 edition of the Daymar Rally, a player-run rally racing...
IDEAS!

Star Citizen recounts November and December updates to NPC behavior, ships, rendering, and locations

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If you were wondering what Star Citizen was up to at the end of last year but were concerned because there weren't any monthly...

Star Citizen heralds 2022 as a year of growth, touches on 3.18’s features and update plans for 2023

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At the close of 2022, CIG's Chris Roberts put out another chairman's letter that looks back at Star Citizen's last year and ahead to...

Star Citizen’s Jumptown 2.0 holds a final round of events for the holidays ahead of its late January update

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Care to spend the holiday season fighting other players in an illicit drug lab in space? Then you're set for Star Citizen's final hurrah...

Star Citizen recounts updates made in 2022 and summarizes features of alpha 3.18

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It's just about that time of the year when folks recount 2022, and CIG has done just that in its latest video digest, which...

Star Citizen outlines 3.18’s upcoming ship balancing changes, quality-of-life features, and Jumptown tweaks

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While alpha 3.18 of Star Citizen has some bigger ticket items planned like more spaceship racetracks and a refactoring of cargo, there are a...

Star Citizen kicks off another Luminalia holiday event and discusses Pyro sound design

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The holiday season is arriving to Star Citizen as this year's Luminalia event is back once more. bringing a few in-game and out-of-game goodies...

Star Citizen talks about refining its internal build creation process and the Polaris interior

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Star Citizen is talking tools again! The first half of the game's weekly video digest is all about improving internal builds as the devs...

Star Citizen unveils the multi-purpose RSI Galaxy and the C8R Pisces space ambulance

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As Star Citizen's IAE event rolls forward, this week's video digest is once again focused on spaceships, particularly new ship reveals in the form...

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