EVE Vegas 2015: The future of PvE in EVE Online

    
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While the focus of EVE Vegas 2015 was definitely on the new Citadel structures and the capital ship overhaul coming next spring, the topic I’ve been most frequently asked about by readers is what’s on the horizon for PvE. To find out, I attended PvE roundtable discussion headed up by game designer CCP Affinity, who answered player questions and gave us a glimpse into the future of PvE in the sandbox. In the short term, we can look forward to the advancement of the Drifter storyline and the release of a new soon-to-be-revealed Tribute system that will give players extra rewards for their first piece of content completed each day. We can expect to see a devblog on this new feature released any day now.

The long-term picture for PvE presented at the roundtable was pretty awesome, with NPC patrols for all factions flying around the game and interacting with the universe just like players. Every part of space could eventually be filled with ships going about their daily business and reacting to players based on standings, offering missions and services to allies and opening fire on or even pursuing enemies. Other ideas in the pipeline including procedural generation of missions and dungeons to add an element of randomness, and scaling up content in difficulty based on the number and type of ships you bring. This would be a huge deal for EVE, as right now PvE is so predictable that players quickly optimise strategies for dealing with any new gameplay.

Both CCP Affinity and CCP Seagull confirmed that we shouldn’t expect to see these features any time soon, which comes as no surprise as the devs are currently working hard on the Citadels expansion. Some of these features may start to appear as early as spring 2016, but CCP won’t commit to a development timeline on this yet. Some elements of this plan may not even necessarily make it through the development process, and it could be several years before those that do finally get into our hands. Nevertheless, the discussion provided a clear idea of what direction CCP wants to take PvE, and it’s a pretty exciting one. We may eventually find ourselves in a truly living universe populated by both players and NPCs and filled with the bustle of active interstellar empires.

Disclosure: In accordance with Massively OP’s ethics policy, we must disclose that CCP paid for our writer’s travel, accommodation, and ticket for this event along with several other members of the gaming press. CCP has neither requested nor been granted any control or influence over our coverage of the event, and the writer is paid exclusively by Massively OP for this work. Big thanks to everyone I got to chat to over EVE Vegas, it was great to finally put faces to some of the in-game characters.
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Tufty
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Tufty

Necromonger I think it’s the veterans that have caused the problems for CCP, remeber what happened with Incarna all caused by veterans who didnt want WIS and wanted more spaceships things, that what CCP gave them for the last 3 years, they have spent the last year alone working on Sov changes, when they really should of been working on things to bring in new players

JayPower
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JayPower

Pashgan Do you think Elite:D is doable with an older rig?

Necromonger
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Necromonger

Eve should have never ever bitch slapped the veterans in this game.

Most unsubbed after spending so much time with the game and got nothing in return for these chanhes and on top of it the introduced a lame boring system that needs a major tweaking to become better.

CCP should have done it the other way around, redesign capitals then look how the balance was and just nerf the amount of structure grind untill they got everything in place.

Now they lost a fcton of players and still nothing to show for.
pve changes might be nice but its not whats going to bring back all the players that left already.

Also plex prices becomming 1.2 billion give or take is seriously hurting alot of players who used to farm isk for plex, they should put a cap on it instead of letting inflation run its course.

Citadels mihgt bring back some fire, but its a wait and see.

Ashame CCP made so many changes and one old alliance vanished after another as it has become a faction warfare style of gameplay for nullsec where none asked for in this form.

Pashgan
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Pashgan

Boardwalker Pashgan Enough to have fun.

Boardwalker
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Boardwalker

Pashgan In E:D, how many ships can you have in the same instance?

Pashgan
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Pashgan

By the way – Elite sub-reddit is about to surpass EVE subreddit by amount of subscribers. It took less than a year since ED release. Also one have to consider hefty chunk of dead subscriber accounts in ancient EVE sub-reddit so probably ED is more popular than EVE now.

Loopstah
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Loopstah

Finally some EVE news that actually get me excited about subbing again. I am very much interested in learning more about the PVE enhancements for future expansions.

JayPower
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JayPower

The jaded cynic in me is saying this all sounds amazing and fun and also sounds like the pie in the sky lip service Devs like to provide the neglected faction in their game. Like most MMORPG devs do when asked about PvP. But since EVE is all about PvP, its reversed. When will this awesome stuff come into the game “Soon”. 
But they will add dailies. Hmmm. “What’s one of the least fun parts of your run o the mill MMO? Dailies? Great. Add em!” Nice thinking outside the box there guys. lol

SallyBowls1
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SallyBowls1

TYVM!

On one hand, I doubt pve will ever be of much interest to CCP or the CSM.  OTOH, some effort is being made; this all seems interesting. Hope springs eternal.

slavetoguilt
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slavetoguilt

The idea of a procedural generated mission rooms sounds awesome and even rouge like! I’d re-sub for that. Especially if they had different rooms kind of like faction warfare.