Revival looks back at its first year of development

    
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On the eve of its the first anniversary of its development, Revival and its team are looking back at the year that was while getting ready to embark on the next stage of the game’s progress. The team admits that the first year wasn’t always great, with delays and the switch over to the new game engine, but that it ultimately will be worthwhile.

“We want to move as fast as possible, but above all that, we have to make sure that Revival stays true to our vision and that vision includes a commitment to quality, which takes time,” Lead Designer Adam Maxwell wrote.

Revival is “days away” from releasing a build that will allow founders to decorate the houses that they purchased. Following that, the game’s development will move into stage two, which includes building the city of Crowns Rock.

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