Destiny’s upcoming sequel may heavily feature the planet Mercury

    
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If you’re one of the many Destiny players hoping to see more of the planet Mercury, you may be in luck. Destiny was reportedly supposed to have more content on the planet Mercury, but in the end it got only limited content through the Trials of Osiris event. Anyone who achieves a perfect score of nine wins to zero losses in the Trials of Osiris will also be sent to a secret area on Mercury called The Lighthouse with some exclusive loot, but that’s as far as our exploration of the closest planet to the sun can go.

Tom Phillips over at Eurogamer has put together a rather convincing argument that the game’s upcoming sequel may heavily feature Mercury and quests given by the character Osiris. The argument is based on clues recently deposited in the main Destiny database and an old Reddit post (now deleted) containing other information that has since turned out to be true. A Mercury-based event called The Dawning is expected to hit the game in the next few weeks to reveal, and Destiny‘s sequel will reportedly be released around September this year.

In related news, Destiny has seen a spate of odd bugs recently. This week’s Nightfall strike had a bug that prevented some important doors from opening, trapping the player and preventing them from finishing. Bungie support has since declared that the issue has been resolved, but it’s not the only bug facing players today. Players on Reddit have been reporting bugs all manner of bizarre bugs in the Crucible, with dead bodies piling up all over the map and players still running and gunning after being killed.

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Tamanous
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Tamanous

Captain Crash I am baffled too as to why they are throwing out a sequel so quickly.

Not that I care much. This is a dedicated console game and not what I would define as an mmo. It exists for the console crowd outside of the mmorpg genre I and the players I play mmos with.

Neo_Wolf
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Neo_Wolf

ihatevnecks Neo_Wolf I can’t see level 25 boosts being their main source of income either as levelling in Destiny is beyond ridiculously easy.  As for epic sparrow well they aren’t REALLY selling them per se, the ones there in the boxes associated with the sparrow racing that are there atm are undoubtedly only temporarily available and even if they aren’t they are just 4 (and 1 gained from the horns) reskins of a single new model.

I guess it depends what you expect from future DLC’s though..

I would also be dubious about them saying they won’t be doing anymore the size of TTK because then I’d be wondering whether the reason for that is because most of the budget, time and personal have been reallocated to work on Destiny 2, while 1 is in station-keeping and just thrown the occasional content bone in the meantime.  When you consider TTK was very successful, why wouldn’t they want to drop[ more expansions of that size…unless… A leads to B, leads to C…etc.. any way you look at it it doesn’t bode well.

which brings me back to what I said originally I’d be reluctant personally, now to spend more money in Destiny 1, now I know they are already working on its replacement.

Rozyn
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Rozyn

It’s so odd how this game is always skirting the line of MMO or not. Is there really any need for a second Destiny this soon? Usually a sequel comes after a complete story close for single player titles, and they have been releasing DLC for Destiny so they could have continued that. Or for MMOs, if the tech and systems are just completely outdated in the original you sometimes see a big overhaul in the follow up title. But the second is being released in a short period after the first so I am doubtful of that reason. I think this would be the final argument against Destiny being an MMO. 
I’ve heard a lot of good things about it from friends, but this screams of cashing in. I’d be loathe to hand over more money so soon after they ditch the first one. Why not just continue to work on the game your playerbase has already invested in? Did they hit their stat ceilings that quickly or something? I dunno, guess I’d have to be there to understand.

BringDaAmblamps
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BringDaAmblamps

Karl_Hungus Nyphur Mimetic desire.

Karl_Hungus
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Karl_Hungus

Nyphur Karl_Hungus 
Thanks to court documents from a lawsuit against Bungie, we know thatDestiny accrued
over $500 million in pre-order and day one sales. Furthermore, the game
sold 6.3 million units in its first month on sale, which amounted to
additional $47.5 million in revenue. Then there’s all the records The Taken King broke upon its release:
“Destiny: The Taken King is officially the most downloaded game on
day-one in PlayStation history and set a new benchmark for both total
Destiny players and peak online concurrency on day-one, so it’s safe to
say the Destiny franchise continues to gain momentum. Along with our
talented partners at Bungie, we cannot wait to watch the community
continue to grow and tackle the King’s Fall Raid kicking off on Friday.”
I would imagine the day-to-day activity fluctuates enough that it is pointless to report the figures because they will just keep going up and down. Regardless, Activision has done plenty of bragging about this game both recently and over the course of its history. Despite all the criticism that has been levied against the game, it’s still selling like a smash hit. That either says something about the game or something about the gamers buying it or perhaps a bit of both.

Nyphur
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Nyphur

Karl_Hungus There’s no evidence that Destiny has a bigger active playerbase than any other MMORPG on the market, though. The best stats we have are that it has 25 million “registered users” as of November 2015, but one copy of destiny can be used to register many accounts and there’s a free trial system too so that number is useless. Keep in mind that multiple MMOs have announced registered users figures in excess of 100 million.
In fact, Activation has gone out of its way not to release sales figures, unique monthly logins, or any other stats that would show how big its actual playerbase is: http://kotaku.com/all-the-ways-activision-is-avoiding-saying-what-destiny-1654985376 . If they had world-record sales or unique PCU / monthly logins, they would be shouting those figures from the rooftops, not hiding them and sidestepping the question in their investor calls.

Estranged
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Estranged

ebee Estranged ihatevnecks We have genre issues.  ;=)

Estranged
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Estranged

Valkyrie Noel Archebius I understand what you guys are saying, being a player from launch.  Have done about all I want to do to this point.  Not much into raiding.  Wait and see approach.  I play once a week to do some housekeeping and dungeons.

Karl_Hungus
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Karl_Hungus

The funny thing is that while we all sit here shitting on Destiny, it’s got an active player base that far exceeds any MMORPG on the market today just on the PS4 alone. Complaining about companies like Activision and EA doesn’t equate to jack shit when gamers are still sending the message that these corporations can sell you an incomplete game at full price, and then continue to sell you bits and pieces of the rest of the game later down the line just in time for talks about a sequel to start. Shame on them? Sure. But shame on us for letting them get away with it.

Valkyrie Noel
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Valkyrie Noel

Archebius Same. With so many other PC MMOs coming out this year and next year I will be hard pressed to return to the game. This is from someone who really loved the game on launch and TTK (cleared all of the hard mode raid content + solo crota). Destiny is great for people new to MMOs on consoles but I would have to hear some pretty serious raid promises to return. I need at least two or three raid tiers a year.