Camelot Unchained’s weekly update focuses on lighting, armor, and clutter

    
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Camelot Unchained is crunching along, this week squeezing in time for another meaty update. “In terms of our biggest achievements this week, our lighting system definitely leads the charge [and] our new patcher is working great,” CSE boss Mark Jacobs writes. “Also, crafting has been moving along nicely. It’s still pretty basic in its UI (/commands etc.), but is not just basic in terms of what you can already do with it.”

We’ve included the new screenshots alongside the latest stream below. The images include several demos of lighting in wooded areas, some heavy Tuatha Dé Danann armor, glow map work, and clutter renders.

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