Guild Wars 2’s new art director talks about continuing the legacy of his father

    
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As we reported back in February, long-time ArenaNet artist Daniel Dociu left the studio after many years of helping to shape the distinctive visual style of the Guild Wars franchise. The baton of art director was passed down to his son Horia, who has worked off and on with studio since 2003.

Horia Dociu sat down with Rock Paper Shotgun for an interview last Friday to talk about the challenge of succeeding his father. “I think we share a lot of ideas,” he said. “It’s easy to say that I learned it all from him, but the truth is, I learned from seeing his methods work over the years […] I certainly am not trying to fill my dad’s shoes. That’s the first thing I had to tell myself — it’s impossible to be someone else, so just be yourself.”

Dociu said that under his direction, Guild Wars 2 will not be stagnant but will innovate and embrace “constant change” as it always has without ruining the foundation that’s been built: “I love the world of Guild Wars, and it’d be equally a crime for me to force a change in it arbitrarily as it would be for me to try and rehash anything we’ve done before. ”

Source: Rock Paper Shotgun. Thanks Bryan!
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Bryan Turner

That’s a heart warming story, how ever, when’s the ETA on Episode 5?

Godnaz
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Godnaz

They revealed that they’ve hired 100 new people that past year, bringing the total to 400 employees at Arenanet. For an expansion? I don’t think so.

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Bryan Turner

I was asking about Episode 5, not an expansion.

miol
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miol
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Melissa McDonald

I really love GW2 and I think it’s the absolute best choice for someone who is ready to leave EverQuest 2. Runs on even a modest computer and looks beautiful and is fun to play. It would delight a person coming from an old standard MMO looking for something newer.

miol
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miol

XD

miol
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miol

Then please, no more bigass MOBA-style weapons, backpacks and whatnot!

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