Wild West Online FAQ says the game is ‘not historically correct’

    
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You can't play me!

Remember the days when MMOs used to post clear and concise FAQs instead of messy AMAs and lengthy developer livestreams? Wild West Online does, which is why it has a massive and informative FAQ up on its forums containing questions the community has about this project.

The FAQ confirms that an alpha test is coming in early-to-mid summer but that the devs are still hashing out several of the game’s systems, including the character skill system. Cosmetics, roleplay, housing, clans, nudity, trains, weapons, voice chat, crafting, and death penalties are among the many topics handled.

Wild West Online is confirmed to be only loosely inspired by the real world: “WWO is based on the old west of the late 1800s, early 1900s, but it’s not historically correct and will not reference on any real world events.”

The team also clarified how the server situation will work. “We will offer at start two types of servers — official servers that feature PVP and PVE mixed activities, as well as community managed and run RP servers, where the community will set their own rules for each server. All servers will be hosted by us, but we will allow players to manage some of the ‘community RP’ servers. We also will offer official servers, that will be hosted in different regions. Players will be free to join any server with no regional restrictions. Initially we’ll have servers available in North America and Europe, with more servers coming up in South America, Asia/Oceania and Russia.”

Source: FAQ
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