Update 2.1.4 adds plenty of quality-of-life improvements for the horror title, most notably something new called Anima Allocation. This interface is meant to streamline the gear system and allow players to set a ratio between attack, healing, and survivability. As long as players aren’t in combat, they can experiment with the ratio on the fly and have their gear stats adjust accordingly. This system opens up at level 20 and costs nothing to use.
Connected to Anima Allocation is a change to talismans, as they now have a single “power rating” that informs the adjustable stats. Other improvements with today’s patch include a greater transfer of XP when players empower items, some love for Elementalism, more loot types in chests, and a temporary discount on glyph and signet recovery.