Pantheon: Rise of the Fallen’s devs take you spelunking in the pre-alpha

    
12
GO LEFT YOU IDIOT

Here’s a neat two-for-one deal for fans of Pantheon: Rise of the Fallen. The developers recently hosted a livestream in which they showed pre-alpha spelunking in Halnir Cave while also discussing the game and its ongoing development.

There were a lot of details to be gleaned from the livestream, including how the improved user interface functions during adventures, a glimpse of the touted perception system, some of the Rogue’s abilities and descriptions, and plenty of examples of loot.

Over the two hours, the dev team covered many topics: hotbars, macros, craftings, light sources, death, the class system, alternative advancement, and so much more. The team said that alpha is not scheduled as of right now as the game is moving through several pre-alpha phases at the present.

Pantheon will be present at PAX East next month with a limited demo that lucky players (and press!) will experience, so stay tuned.

Source: Google Docs
newest oldest most liked
Subscribe to:
Reader
Mallus

This game would have been good if it was released 15 years ago…

Reader
Mateusz Pachnik

Disagree completely.
It’s good, even great looking product as a whole, for my taste
Will be playing this from launch, with at least 10 of my friends, as we were missing new products with old school game design principals and modern visuals.

ultorius
Reader
ultorius

lol where exactly do u need skill on this game? Its so funny that they try to be elitists against actual raiding mmos when their combat involves zero enemy mechanics they just have health/damage.Im not even going to mention how will pvp work on this game.Im pretty sure even ship of heroes will have better combat at release and they are not charging 15$/ month so you can use their forum.

Reader
Harry Koala

I’m impressed by your ability to tell what raid boss fights week be like based on some pre-alpha low level footage. Although apparently you missed the mobs healing and using AoE stun/interrupt.

‘Better’ combat is a pretty meaningless term anyway given that different people enjoy different combat styles. I personally like the slow paced style that Pantheon is aiming for, and can’t stand the action combat of some other MMOs. As long as we can all find games that mesh well enough with our personal preferences, all is well. I can play Pantheon when (if) it comes out. You are free to find it boring and play wherever you want, presumably without giving a damn that I think your favourite game is awful.

Cadaver
Reader
Loyal Patron
Cadaver

It seems to be coming together nicely. I consider myself to be pretty much an ex-MMO player at this point, but watching that really whetted my appetite for some old school mmorpg goodness.

Line
Reader
Line

It looks pretty decent for a small MMO (minus animations – but there’s time for that), and I do love dungeoneeering with little puzzles.

But man that combat, phew.
The UI is easily readable, that’s good, you know what’s going on.
But holy tank’n’spank batman… basic mobs and bosses alike do pretty much nothing, the only threat being respawning NPCs… th healer and the tank just do their little thing while the DPS spam their little rotation with big gaping holes of nothing waiting for stamina…

Feels like everything wrong with the bad trinity model of… Everquest. Fitting I suppose, but the only reason it worked like that was shitty connections. Then it got better.
Even in tab target you can have movement, combos… and just mechanics in general.
Why would I want to play a game that plays worse than early 2000′ EQ?

Reader
Tizmah

Why do people want to play battle royale which most of the time is spent running in circles? I don’t know either.

Reader
Crowe

The graphics look much better now. Combat still looks… well, boring. Having a member of the group take a seat for half the fight just isn’t interesting. Still hoping they will drastically change things but I’m thinking this was a waste of my money. Oh well, backing any one of these crowd-funded games is a gamble and I know I shouldn’t bet more than I can afford to lose.

hoylegu
Reader
hoylegu

I want to fall in love with this game, but I’m an employed husband and father who runs with a guild full of friends and family in similar life circumstances.

Without any significant soloable content, we’ll never be able to play. When you have only an hour to play each night, it just isn’t enough to form a group and complete any group content.

Sigh.

Reader
Tom R

I agree that it sucks, I’m in a very similar situation.

Fact of the matter is here that this game would just be another modern mmo if it was casual friendly enough for people with full time work and a kid or three. I really appreciate what they’re doing but probably won’t be able to experience it.

Reader
J

I like the old school design, but give those naked guys some armor and weapons.. Then I won’t feel like such a gimp when they pound me newb to bits.

Reader
Solaris

This is like the comeback story of the decade. Looks crazy good.