Betawatch: Saga of Lucimia’s combat is updated for pre-alpha (June 29, 2018)

The nice thing about early testing is that big things can change and it’s really all part of the experience. Sure, Saga of Lucimia fans may have gotten used to the game’s combat before, but now it’s been completely updated and everyone has to get used to it again. This includes the first iteration of Masteries that are actually meant to be in the game instead of random throwaway ones, so that’s a good thing.

Meanwhile, we eagerly await news about Camelot Unchained’s beta next week. It’s supposed to happen! We’re close!

Other beta news? Sure! Let’s go for it.

  • If you want to make more headway in OrbusVR thanks to various sales, the early access title is hosting a bonus XP weekend this weekend. So you get to make more progress in the same time!
  • MapleStory 2 fans and hopefuls can sign up now to take part in the game’s beta testing. You can’t get in if you don’t sign up. You might not be able to get in even if you do sign up, of course, but roll with the chances.
  • A great big graphical update is due for Legends of Aria as the game heads toward another closed beta phase. The key word here is “drastic.” But a good sort of drastic.
  • Rend has a roadmap, which is not a map of roads but a set of plans for future development. You can check it out now. That’s like roads.
  • Last but not least, Citadel: Forged with Fire is testing out a major game overhaul. You might think that the game is already in early access and thus by definition is getting major overhauls, but our more cynical readers probably will point out that “early access” can really mean anything. And they’re right. Have fun!

In short, it was a quiet week, and next week is a holiday so that’s likely to continue the trend. Ah, well; why not enjoy some of the items down on the list below? Or perhaps enjoy letting us know if something skipped test phases without us noticing. There’s enjoyment to be found in many things.

As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed; we also do not list expansions, with occasional exceptions.

AdventureQuest 3D: Open beta
Arcfall: Pre-alpha
Ashes of Creation: Backer alpha zero
Bless Online: Early access open beta
Boundless: Donor alpha
Camelot Unchained: Backer alpha, beta on July 4th
Children of Ur: Open alpha
Citadel: Forged with Fire: Early access
Crowfall: Backer pre-alpha
Cube World: Closed alpha
Dauntless: Open beta
Dark and Light: Early access
DayZ: Early access
Defiance 2050: Almost beta
Divergence Online: Alpha
Dual Universe: Pre-alpha
ECO: Early access
Edengrad: Early access
Eleven: Closed alpha
Ever, Jane: Open beta
Gloria Victis: Early access on Steam
Global Adventures: Closed beta
Just Survive: Paid early access
Legends of Aria: Closed beta, open beta in June
Life is Feudal: Early access
Line of Defense: Early access, removed from Steam
Occupy White Walls: Closed alpha
OrbusVR: Early access
Osiris: New Dawn: Early access
Pantheon: Backer pre-alpha
Pathfinder Online: Subscription “early enrollment”
PixARK: Early access
Project Genom: Closed alpha
Project Gorgon: Early access beta
Rend: Alpha testing
SamuTale: Closed alpha
Star Citizen: Backer alpha
Stash: Backer alpha
The Black Death: Early access alpha
The Repopulation: Early access alpha
TUG: Early access alpha, possibly abandoned
Valiance Online: Alpha
Wild Terra: Steam early access
Worlds Adrift: Early access

Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to reality.
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Kevin McCaughey

C’mon – someone tell us what Saga of Lucimia is like!

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Tim Anderson

It’s pre-alpha :) Gonna be kind of hard to determine what it’s “like” when things are constantly evolving towards launch. Easier to say, “it’s moving in the right direction but there are graphical issues, performance issues, the animations are far from polished, VFX are far from polished, and it’s largely a work-in-progress”.

All to be expected considering we aren’t a launched product.

But a great place to start is head on over to our Discord for real-time chat with our early access community as they explore Release #10, going on now until July 3rd.