Obviously, some work is on fixing bugs, like Azurite occasionally getting stuck in the walls or crawlers teleporting away incorrectly. But other improvements are focused on quality of life, like making light radius improvements more impactful, making dynamite universally able to destroy a fractured wall, and more clearly pointing out some easily missed features. Check out the full list of upcoming changes to get a sense of what’s coming in the near future to make deep dives even more rewarding.
Path of Exile, it should be the virtue of improving things steadily based on feedback. Players have only just begun adventuring in the game’s new Delve league, but there are already extensive plans by the development team on improvements. One of those improvements is sharing upgrades across all characters in the league on a given account, but that’s just the start of what’s in development.
Source: Official Site