MMO Week in Review: Quite ethical and quite fun surprise mechanics

    
5

I remember when I used to worry about studios misusing words like sandbox, free-to-play, persistent world, and MMORPG. I even worried that the term “lootbox” was a far kinder term for gambleboxes than the one traditionally used by MMO players – lockbox. But apparently, the worst was yet to come, as this week, EA decided to argue, with a straight face, before a UK government committee hearing, that lockboxes constituted “surprise mechanics” – that they are “quite ethical and quite fun” and akin to “many other products that people enjoy in a healthy way.” Explains a lot about EA’s games I guess.

Meanwhile, the MMO world is preparing for the launch of World of Warcraft’s Rise of Azshara and stressing testing WoW Classic, we got our hands on Black Desert’s new Shai class, Harry Potter Wizards Unite went live, SWTOR promised adjustments for its business model, and we caught up with Camelot Unchained’s status with a Mark Jacobs interview.

Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday in Massively Overpowered’s Week in Review!

THIS WEEK’S TOP STORIES

THIS WEEK’S CASTS & STREAMS

Every week, get caught up on the MMO genre’s latest news and Massively OP’s best content in our MMO Week in Review! Want more roundups of content? Try Friday’s Betawatch for MMO testing highlights, Saturday’s Make My MMO for MMO crowdfunding updates, and Sunday’s The MOP Up, which mops up all the bits of news we didn’t cover anywhere else.
Previous articleShadowbane’s player-run rogue server wipes to start a new season
Next articleThe Daily Grind: Which problems is the MMO industry never gonna solve?

No posts to display

5 Comments
newest
oldest most liked
Inline Feedback
View all comments