The future of Destiny 2 under Bungie alone looks very different from the game under Bungie and Activision, especially with new features like cross-save and its upcoming free-to-play shift. But a recent interview with Eurogamer disputes that this is a result of the change in ownership. According to communications director David Dague and principle producer Scott Taylor, these changes are a result of a shift from Bungie itself, an effort to be more flexible and respond to the needs of the game:
I think we need to dispel the notion Activision was some prohibitive overlord that wasn’t letting us do awesome things. We launched this franchise with Activision, naturally and over the course of time we both decided we had different goals for what we wanted it to be, so we both went our separate ways. It was amicable, and here we are making this game on our own, doing what we think we need to do to make it awesome.
Bungie has also doubled down staff on the project, making up the extra work previously done by Activision-owned studios to keep producing content at the same pace and quality as players expect. The developer’s overarching goal is to expand both the world and the RPG elements of the game, as well as letting you play wherever you want at any time. So while the studio’s new independence might mean that they’re a bit less flush with resources, it’s clear that the developer’s goals are no less expansive.