BlizzCon 2019: Jeff Kaplan hopes Overwatch 2 will change how game sequels work

    
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robot boyfriends

If you’re thinking of Overwatch 2 as basically DLC with new PvE modes and some tweaked character models, that’s understandable; while the sequel has no release date or pricing announced yet, it’s a known fact that the game’s PvP options will be shared between the sequel and the original, as will all skins and heroes. So why is this being marketed as a sequel instead of just a patch? According to Kaplan, he’s hoping to actually change the way that the industry sees sequels and splitting the playerbase.

Kaplan sees the content that is exclusive to Overwatch 2 as being absolutely sequel-worthy in and of itself, and players with no interest in the sequel’s offerings won’t be locked out of the game’s competitive modes. Similarly, players who have already invested heavily in the game’s existing modes shouldn’t feel left behind. It’s a way of expanding the scope without abandoning players who have already been brought into the fold, in other words.

Meanwhile, Kaplan also addressed plans to improve matchmaking times for role queues, especially when dealing with players who are queued as DPS during low-population times in certain regions. It’s an ongoing element that is being addressed, but for the moment his advice mostly comes down to getting out of your comfort zone and queue as something else.

Source: VG24/7 (1, 2)
Everything BlizzCon 2019

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kgptzac

I don’t play Overwatch or have followed this closely… but it sounds like this guy want to double dip: He wants all the hype a new game of the franchise, but none of the downside of transitioning players form previous to next.

It’s a ludicrous attempt… ironic one, since their World of Warcraft did teach players that an old game that evolves over the decade is no less strong than a shiny new game. I certainly did not anticipate Overwatch needs to reach this low to generate some more hype.

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Dobablo

It is disappointing that the industry as a whole is at a point where what was standard for an expansion in the 90s (updated graphics, extra content, old-save compatible), is a significant improvement over today’s standard for a sequel (new content but lose purchased extras, consumables and progress in exchange for maybe get a free item or achievement).

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Dobablo

The distinction between sequel and expansion should be based on the amount of new content, not the absence of a single feature.
If a sequel has a full game worth of content, a feature that allows x-play with previous versions should not downgrade it to expansion status. Similarly an expansion where the new content is not worthy of being considered a stand-alone game should not be considered to be a sequel.

MurderHobo
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MurderHobo

I’d suggest an alternate title: Tigole hopes he can continue to fail upward.

Mod team work on a development scale budget. Oh, how our expectations have fallen since the old days, eh Jeff?

Alas, Titan.

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James Crow

it just like GuildWars2 Expansions.
standalone exapnsion with new story & include the base game.

if he want to change how sequel works than he mean the going to release World of Warcraft 9 ? :D

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Axetwin .

Guild Wars 1.

The expansions in 2 aren’t stand alone, and you still NEED the base game installed to play them.

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James Crow

i played GW1 from day 1 to the end… good times.

the reason i said GW2 is bc you get the base game for free anyway (after the f2p move)

if you remember, in GW1 the expansions were standalone but you still needed to buy the base game if you wanted the base content.

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Armsbend

You don’t even get the pleasure of updated maps or a graphics overhaul or anything. One new mode – the price of a new game.

Blizzard – same as it ever was.

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Dobablo

You do get the pleasure of updated maps and graphics, it is just that the people who bought OW1 also get them as a free upgrade.

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Greaterdivinity

Others have pointed it out I see, but just adding my voice to the chorus of…”Dude, so it’s an expansion then.”

But if this is some of the cringiest material coming out of Blizzcon (and it is from what I’ve seen so far), then this was a damn-good year for them.

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Arktouros

Makes me nervous about Diablo 4’s “expansions” they mentioned.

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Jack Pipsam

It’s basically just Team Fortress 2’s Mann. Vs. Machine update, expect you have to buy whole game again.

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Emiliano Lozada

Pretty much this.

The inability to use the new engine to push better MP due to wanting to keep OW1 alive “forever” is holding this game back heavily. I feel they are simply doing this for now and when the next-gen consoles are here then they’ll drop support on OW1 to fully push the new tech into MP.

hurbster
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hurbster

Expansion at best.

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steel hunt

This situation is a hallmark of what video game industry lacks. Standardization.

In this situation, what counts as expansion, a sequel, or a patch? W do not have any definitive way. What count as p2w ? Everyone defines differently.

The problem here in this industry is lack of standarization and definition , lack of associated laws, and lack of understanding from nongamer (interestingly, who is defined a gamer?)

These grey areas create wiggle rooms for devs to give their product a different spin and fool customers.