Camelot Unchained’s knockback will send your heart (and torso) soaring

    
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Just because Camelot Unchained is switching from a weekly to a monthly developer update doesn’t mean that it is skimping on the news. From Skald testing to ragdoll tech to an upcoming backer scenario to really cool skydome art, the November report has a lot of exciting developments for fans to ingest.

Snowy biomes and slush monsters are part of the team effort as of late. “These odd ice and snow monstrosities are the creation of freezing cold fronts that coat the lush evergreens in rime (frost),” the team said. “[Mark Jacobs] got the inspiration to add these to the game from an article he read about Zao Onsen in the Prefecture of Yamagata in Japan, and the art team was happy to oblige.”

The team is adding some zing to the game with knockback tech: “Matt has been working very hard on a knockback system that will add a lot of excitement to combat in the game. With both melee and projectile-based knockback undergoing successful internal testing, we’re having fun sending enemies flying with powerful slams and smashes, as well as explosive arrows.” Check it out in action in the following video.

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