A major global studio based in South Korea, known in the west for games like WildStar, Guild Wars 2, and Aion, among many others.
ncsoft
Interview: Camelot Unchained lays out its innovative alchemy system
One of the major slices of content being worked on in this current 90-day quadrant of Camelot Unchained development is its crafting system, specifically...
The Daily Grind: What’s your primary reason for alting in MMORPGs?
Last weekend, I fell back into City of Heroes rogue servers as I do now every few months, and instead of making a beeline...
Massively Overthinking: ‘Dead games’ in the MMO space
I had a laugh a while back when I spied this tweet in my feeds from a Bungie CM who was suggesting people mute...
Blade & Soul’s Unreal Engine upgrade lands in the west this summer after all – here are the teaser pics
It's been a wild 24 hours for Blade & Soul's fanbase: Shortly after news broke that NCsoft was sunsetting the game's prototype Frontier World...
Blade & Soul’s Unreal Engine 4 upgrade is coming this year in spite of Frontier World’s cancelation
We've updated this article at the end with a big update - the original story follows.
If you were excited about the Unreal Engine 4...
The Stream Team: Gotta get gold for a Guild Wars 2 griffon
After getting to test-soar on some quest griffons, Massively OP's MJ is even more determined to get her own gliding mount in GW2. She...
Massively OP Podcast Episode 311: The day the MMOs died
Justin and Bree discuss Anthem Next's demise, Defiance and Gamigo's MMO purge, DDO's big news, Black Desert's free-play, Riot's MMO, and mobile Warcraft, with adventures in LOTRO, City of Heroes, WoW Classic, and Elder Scrolls Online, plus mailbag topics on post subs, Valheim, and MMOs as they used to be.
Guild Wars 2’s ‘Balance’ episode launches March 9 – here’s the new trailer
Guild Wars 2 next big thing - Season 5: The Icebrood Saga: Episode 5: Champions: Chapter 3: Balance - is launching next week. ArenaNet...
Massively Uplifting: Love and generosity in Sea of Thieves, Guild Wars 2, SOTA, and more
February is often known as the commercialized month of love (Happy Hallmark Day!), but that doesn't mean there wasn't genuine love abounding throughout the...
The MOP Up: Dauntless dials up the dazzle
Patch 1.5.4 roared right into the online monster slayer Dauntless this past week, giving players a non-RNG way to grab desired Behemoth dyes.
Also, the...
One Shots: Hug a jellyfish today, why not?
Now personally, I don't do a whole lot of scuba diving or anything, mostly because I have a healthy fear of everything that lurks...
Guild Wars 2 artist’s portfolio shows apparent artwork of ArenaNet’s UE4 and mobile game projects
ArenaNet is the studio that makes Guild Wars 2, but readers will also know that the company's had more than a few other game...
The Daily Grind: Do you want NPC companions in your MMOs?
Let's talk about buddies! Specifically, NPC buddies. It's no secret at all that I am a huge fan of NPC companions in MMOs. As...
Massively Overthinking: Are MMO chat bubbles the best thing ever or an interface eyesore?
One of the more unassuming threads to blow up on the MMORPG subreddit lately was one that asked about - wait for it -...
Blade and Soul has kicked off its Blade & Soulmate event today
It's taken a little longer for Blade and Soul to start off its Blade & Soulmate event this year. (Just to forewarn you, there's no...
Aion NA previews minion awakening and Yornforged weapons ahead of its February 24 update
If you play Aion in the EU, these features are not new to you. If you play Aion in Korea, these features are really...
Netmarble releases global edition of Blade & Soul Revolution mobile MMO next week
March 4th is going to be an interesting day for mobile fans here in the west as Netmarble is officially dropping the global edition...
The MOP Up: World of Warships comes to the Epic Games Store
Big boats need a big harbor, and Epic Games Store certainly can provide that. Wargaming announced this past week that World of Warships is...
Global Chat: Why do devs amputate content from MMOs?
MMO blogger Yeebo Fernbottom tackled an issue that's a standing pet peeve for me: When game developers take away systems, content, and fun toys...
One Shots: Even adventurers like to be tucked in to sleep
Slaying a bajillion creatures, hauling around blood-splattered loot, and going through a repeated death-resurrection cycle sure does take it out on the intrepid adventurer....