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Star Citizen recounts November and December updates to NPC behavior, ships, rendering, and locations

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If you were wondering what Star Citizen was up to at the end of last year but were concerned because there weren't any monthly...
This is fine.

End-of-Year Eleven: The MMOs with the most uncertain futures in 2023

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Years ago, I did the first version of this yearly column in a one-off format in the middle of the year just because I...

Massively Overthinking: Hopes and fears for MMOs in 2023

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As 2022 drew to a close, we spent our Massively Overthinking roundtables discussing our predictions for 2023 as well as our goals. Now, we're...

End-of-Year Eleven: The top MMOs to watch in 2023

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You know how some people like to push this narrative that "MMOs are dying?" If that were actually true, then my job to round...

Star Citizen heralds 2022 as a year of growth, touches on 3.18’s features and update plans for 2023

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At the close of 2022, CIG's Chris Roberts put out another chairman's letter that looks back at Star Citizen's last year and ahead to...

Massively Overthinking: Our favorite MMO stories of 2022

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It's tradition for us to pick out one big story or narrative arc that defined the year and slap it with an award label,...

Star Citizen’s Jumptown 2.0 holds a final round of events for the holidays ahead of its late January update

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Care to spend the holiday season fighting other players in an illicit drug lab in space? Then you're set for Star Citizen's final hurrah...

Star Citizen recounts updates made in 2022 and summarizes features of alpha 3.18

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It's just about that time of the year when folks recount 2022, and CIG has done just that in its latest video digest, which...

Massively Overthinking: Our MMO predictions for 2023

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Nobody can see the future, but it sure is fun guessing, and that's exactly what we're going to do for (to?) the MMO genre...

Star Citizen outlines 3.18’s upcoming ship balancing changes, quality-of-life features, and Jumptown tweaks

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While alpha 3.18 of Star Citizen has some bigger ticket items planned like more spaceship racetracks and a refactoring of cargo, there are a...

The MOP Up: ArcheAge attempts to end the year on a high note

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This past week, ArcheAge's devs talked about the game's December plans and how the sandbox fantasy MMO is going to close out the year. "We...

Star Citizen kicks off another Luminalia holiday event and discusses Pyro sound design

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The holiday season is arriving to Star Citizen as this year's Luminalia event is back once more. bringing a few in-game and out-of-game goodies...

Star Citizen talks about refining its internal build creation process and the Polaris interior

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Star Citizen is talking tools again! The first half of the game's weekly video digest is all about improving internal builds as the devs...

Star Citizen unveils the multi-purpose RSI Galaxy and the C8R Pisces space ambulance

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As Star Citizen's IAE event rolls forward, this week's video digest is once again focused on spaceships, particularly new ship reveals in the form...
Rome wasn't built in a day, sure, but it did get built.

A new fan-made timeline shows Star Citizen development adjacent to the tech industry, From Software, and CD Projekt Red

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Here's a reality check for how long Star Citizen's development has dragged on: When pre-production for the game began, Dark Souls didn't exist. The...

Star Citizen takes a look at the new Drake Cutter starter ship and checks in on 600i interior remodeling work

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With the Intergalactic Aerospace Expo free fly event now in full swing, the devs of Star Citizen are keen to show off some of...

Here’s what to expect from Star Citizen’s IAE free fly promo starting tomorrow

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Try before you buy, whether it's a new shiny spaceship (with in-game or real world currency) or a starter pack! That's the primary thrust...

Star Citizen is all about its vehicles as the Intergalactic Aerospace Expo free fly event draws near

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This Friday is a big deal for Star Citizen, especially if all of the excited flailing and screeching out of CIG is anything to...

Star Citizen deep-dives alpha 3.18’s racing features and courses

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Last week, the devs of Star Citizen used half of its weekly Inside Star Citizen video digest to talk about a couple of the...

Star Citizen remarks on outposts and Pyro stations, showcases more new spaceship racetracks

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Star Citizen's alpha 3.18 draws ever closer as it angles for a December release, so it would be unsurprising to learn that most of...

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