Studio known primarily for Star Citizen.
cloud imperium
Star Citizen offers a rundown of new healing, injury, and death mechanics arriving in alpha 3.15
CIG has been talking up the proposed changes to how healing, injury, and death work in Star Citizen for a while, from Chris Roberts'...
Star Citizen AMA outlines plans for future dynamic events and discusses lessons currently being learned
CIG decided to kick off an AMA with its players that focused on dynamic events in Star Citizen. A lot of the answers were...
Star Citizen backer reports CIG to the UK Advertising Standards Agency over ship concept sales
Are you among those fed up that Star Citizen can sell concept ships -- internet spaceships that haven't even materialized in the game yet...
Battle Bards Episode 200: Battle Bards Bicentennial!
Can you believe it? The Battle Bards have hit 200 amazing episodes! Join Steff, Syl, and Syp as they take a victory lap around...
Inside Star Citizen offers a look at several new ships, new weapons, and new locations in development
When we reported on Star Citizen's August development report, we noted that the ship development team was extremely busy with a number of vehicles...
Star Citizen’s August dev report notes progress on Pyro features, more vehicles, and a new mission type
September begins and August ends, which means that once more CIG has an end of month report for Star Citizen's development as per usual....
Star Citizen casts a spotlight on CIG’s video editor and showcases Nyx planetary features in latest video
If it's Friday, it's another episode of Star Citizen's weekly video digest! This episode, we start off with another Origin Story highlight from one...
Star Citizen showcases hospitals and hints at related gameplay mechanics coming in alpha 3.15
Generally, nobody wants to visit a hospital, but the location's arrival to Star Citizen with the upcoming alpha 3.15 release will make going to...
PSA: Star Citizen is holding another free fly event until August 27
You want to hop into the 'Verse of Star Citizen but you also don't feel like investing in a starting package for a game...
Cloud Imperium says ‘there’s NO place for racism in the Star Citizen community’
Several members of the Star Citizen community messed around and found out. The story begins with a plea to CIG to introduce a profanity...
Star Citizen talks about the development of ‘Jumptown 2’ and Arena Commander updates
PvP is probably one of the larger portions of entertainment for players of Star Citizen (or one of the larger pain points, depending on...
Star Citizen’s community-run Daymar Rally race announces its return on January 15
It's time for a bit of in-game sci-fi off road racing action. Fans of Star Citizen are likely familiar with the Daymar Rally, a...
Star Citizen opens up the landing zone of Orison, adds new ships and ship features in alpha 3.14
Last night saw the Stanton system of Star Citizen expand by one more planet as the gas giant Crusader, and by extension the landing...
The Game Archaeologist: Defining the eras of MMORPG history
With MMO history stretching back to the early 1980s (and even before), this genre has accumulated a whole lot of history over the years....
Inside Star Citizen casts a spotlight on a dev, previews bombs, flying while drunk, and a new star system
The latest episode for Star Citizen's regular video digest is, by its own admission, taking the opportunity to do a little something different as...
Massively Overthinking: Are there any ‘blue oceans’ left in the MMO market?
Level Up Labs' Lars Doucet recently penned a blog post practically begging people not to try to compete with ROBLOX by remaking it as...
Star Citizen’s July report touches on hospital design, Pyro development, and several unannounced vehicles
CIG has once again checked in with its regular monthly progress report for Star Citizen's July development, and a great deal of the month...
One Shots: When the sun goes down over New Yang City
When the sun begins to set over the horizon in Blade and Soul, Utakata knows that another thrilling summer night is about to commence.
But...
Star Citizen features upcoming dynamic loot generation system in latest video
After its usual quarterly hiatus, Star Citizen is back once more with its latest Inside Star Citizen episode, and this one is all about...
Star Citizen addresses alpha 3.13, stability, delays, bugs, and communication
As is tradition with CIG, the devs are looking back at the release of alpha 3.13 and the Invictus Launch Week event of Star...