crafting
Palia opens the Maji Market, adds sitting mechanic, and holds a Reddit AMA
It was a bit delayed last night, but Palia's first proper content update in open beta has now officially arrived with the release of...
Perfect Ten: Times when MMOs brought about world-shattering cataclysms
The notion of an in-game cataclysm is hardly the sole domain of Activision-Blizzard; on the contrary, large-scale apocalypses pop up all the time in...
Previewing New World’s Rise of the Angry Earth expansion: Artifact gear, endgame, crafting, and onward
In my previous Vitae Aeternum column, I covered the big tentpole features of New World's first paid expansion, Rise of the Angry Earth, including...
Eternal Tombs promises September gameplay demo following fan reaction to its reveal trailer
Eternal Tombs, aka the game formerly known as War of Dragnorox, put out a reveal trailer as well as a sprawling and aspirational overview...
Wisdom of Nym: Looking back at a decade of Final Fantasy XIV
When Final Fantasy XIV was first announced, I was still fairly new in my tenure at Massively, but our editor-in-chief at the time was...
Pantheon content creator releases pre-alpha impressions in latest video
Pantheon: Rise of the Fallen followers might know that Visionary Realms has been seeking influencer and content creator partnerships for some time now, but...
Torchlight Infinite previews its September 7 City of Aeterna update
Players of Torchlight Infinite already knew that the City of Aeterna update was coming on September 7th, but now they have a better idea...
Some Assembly Required: Craftopia’s housing customization options leave a lot to be desired
Well, well, well. Looks like I've finally found a chink in the armor of Craftopia. And it's the portion of the game that arguably...
Early access survival MMO Coreborn Nations of the Ultracore releases adventure patch at Gamescom
Coreborn Nations of the Ultracore is just a month into early access, and it's already forging ahead with updates - six of them, in...
First Impressions: Hands-on with Fae Farm’s delightfully strong opening chapters
I suspect that many readers are familiar with the moment when a game has you so completely engrossed that you forget to look up...
Valheim releases Hildir’s Request update and hard mode speedrunning competition
Vikings were a hard people and Valheim can be a hard game... but it could always be harder. Now that option is finally available...
Gamescom 2023: Nightingale has been delayed to February 2024, new trailer ahoy
So we've got good news and bad news for Nightingale. The good news is that it's still launching! The bad news is that it's...
Profane’s August roadmap update heralds a focus on polishing existing features
Sure, adding new stuff to a developing game like Profane isn't necessarily a bad thing, but sometimes you need to circle back to the...
Mad World brings back more hard modes for dungeons, tweaks gem crafting, and updates tribe system
Would you like some harder dungeons, easier gem crafting things, and updates to tribe skills in Mad World? Well that's good because that's just...
WoW Factor: Potential features for the next World of Warcraft expansion
Last week I talked about potential destinations for the next World of Warcraft expansion, which is actually a pretty short list when you think...
Massively Overthinking: Do you strive to be ‘rich’ in MMORPGs?
Last week, we did a Daily Grind about living our best lives in MMOs, doing things in video games we wish we could do...
Infinitum Vitas is an optionally multiplayer sci-fantasy ARPG that promises hundreds of hours of content
There are a lot of indie "passion projects" that glide under the radar, and one of the more interesting parts about our job is...
Skull & Bones previews its crafting system ahead of next week’s closed beta test
Had you forgotten about Skull and Bones? Ubisoft means to rectify that if so with a new dev blog on the long-delayed multiplayer pirate...
Camelot Unchained provides a closer look at its new character progression system
You might be surprised to learn that City State Entertainment is working on a character progression system for Camelot Unchained after 10 years of...
Guild Wars 2 explains the Wizard’s Vault seasonal content and rewards
If this morning's big infodump on Guild Wars 2's Secrets of the Obscure wasn't enough for you, then feast your eyeballs on ArenaNet's latest...