Elder Scrolls Online’s Clockwork City DLC is aimed at explorers and mystery buffs

    
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ZeniMax has a new dev blog up on The Elder Scrolls Online’s Clockwork City DLC today, teasing the update and explaining just why it was chosen as the narrative followup to this summer’s Morrowind expansion. The DLC, as we’ve preciously covered, takes players into the realm of Sotha Sil, one of the three living gods of Morrowind and a machine-obsessed genius whose motivations and sanity are constantly in question. What struck me is how the designers interviewed stress that the DLC is aimed at mystery fans and explorers; indeed, variants of the word “explore” are used seven times in the brief doc.

“The Clockwork City is the most mysterious zone we’ve ever done. […] This is partly because there wasn’t a tremendous amount of pre-existing lore to begin with, but it’s also by virtue of the fact that it’s Sotha Sil’s realm, and no one truly knows the intentions of his strange experiments, or what their results will be.”

Massively OP ESO columnist Larry Everett dived into the PTS last week to produce impressions on the in-testing DLC, declaring that while it wasn’t as personally compelling to him as as the Thieves Guild DLC or as complex as the Dark Brotherhood DLC, it tops the game’s core storyline all by itself.

We don’t know exactly when the DLC is launching, but given that it’s in public testing, we suspect to see it within the next few weeks.

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