With a year of alpha and closed beta testing behind it, Dauntless turns to 2018 with an eye toward grander things. Namely, open beta and release.
The team took a look at the future horizon of the multiplayer fantasy game’s development and tagged seven elements that it wants to improve in order to prepare for open beta. These elements are: user interface, evergame, island gameplay, slayer expression, combat, tutorials, and performance and scale. The “evergame” section is perhaps the most interesting, as the team desires to create compelling content and additional activities to keep players interested in the long run.
“You can expect more details, in-depth articles, developer interviews, and previews of what’s to come. The goal of open beta is in sight and we are excited to bring to life the game that we’ve been waiting for and that you’ve supported,” the team promised.