The healing Revenant was demoed in the Guild Wars 2 stream

    
95
The centaur iPad is really overpowered.

Just because you’re a blindfolded warrior empowered by the Mists in Guild Wars 2 doesn’t mean you can’t support your allies. That’s the big focus behind the Ventari legend unveiled for the Revenant last week, that and the melee staff. The most recent official stream went into greater depth, naturally, and a summary of that greater depth is now available over on Dulfy so you can see all the details about this legend and weapon.

The Ventari Legend is more or less entirely focused on healing; all of your right-side skills will be some manner of heal, with an emphasis on placing your tablet in the right place for delayed or active healing. It’s perhaps one of the most aggressively group-focused options out there if you want to play a dedicated healer in Guild Wars 2. You can check out the full summary, or if you’d rather see things in action, there’s a video below with the relevant highlights, er, highlighted.

Source: Dulfy; thanks to Nreff for the tip!
newest oldest most liked
Subscribe to:
Craywulf
Guest
Craywulf

digi_owl I hear what you’re saying and its quite possible that is indeed why the defensive skills like blocking are so short. It’s unfortunate that they would see this as solution to ‘static’ gameplay. I don’t why they can’t just increase the recharge times or establish a cooldown for the location of the spell.

I wonder if it’s technically feasible to create cooldowns on the map. So to prevent multiple blocking spells in the same area. So like if two Guardians in the same area, one cast line of warding, the other attempts to place a line of warding in the same area but is enabled to and is forced to cast elsewhere. Another idea is to increase the recharge time for a defensive spell that was casted in the same area. So two line of warding from two Guardians but one has been given a dramatically longer recharge for casting in the same area.

digi_owl
Guest
digi_owl

Craywulf Meh, the defensive plays are balanced for two things, the mob nukes (the other attacks can be healed through using a unbuffed self heal) and SPVP capture point bunkering.

The latter in particular leads to defensive plays being weak, as Arenanet don’t want their SPVP to be “static”. They continue to push for GW2 to be a esport on par with MOBAs (sometimes it feels like the game was designed to be a MOBA that got turned into a MMORPG).

KirkSteadman
Guest
KirkSteadman

Xephyr KirkSteadman oh I completely agree, I don’t think the game needs to have tanks or healers or anything just make the more control and support orientated builds actually viable. The build I have now has a more than enough support (zerker sword focus/greatsword blind build) It’s just not very durable, although the way the game is now most things die before I would have to worry about more defense. I mostly just really miss being able to be a damage sponge while throwing out boons and fields all the time.

Xephyr
Guest
Xephyr

KirkSteadman Xephyr Eh, it’s subjective I guess. Personally I prefer the non-trinity. Almost every other MMO has a trinity, so I’m glad there are a few ones without it. I prefer active support like blinds, blocks, dodges, stuns, etc, and I can do all that without sacrificing damage. :)

KirkSteadman
Guest
KirkSteadman

Oh man and with some of these new support abilities it would be a perfect time for them to introduce some instanced 10 man pve stuff, They could even just add an option to run explorables in a 10 man group, perhaps that would be enough to allow more varied builds in dungeons but who the fuck knows.

KirkSteadman
Guest
KirkSteadman

Xephyr Gah I hope not, they really need to do something with Pve in this game, Around launch I had so much fun playing a control support build. You are probably right though, unless they got some new dungeon developers its probably gonna be more of the same.

Xephyr
Guest
Xephyr

KenAddeh The fact that revenants have a pure heal spec doesn’t change the fact that you don’t need healers in PvE. All a healing spec does is slow you down and that won’t change unless they rework the dungeons and the AI.

KirkSteadman
Guest
KirkSteadman

Alright I am for sure rolling a support revenant, Hopefully when HoT launches I can pull my soldiers gear out of the bank and go full tanky support again.

Xephyr
Guest
Xephyr

I seriously doubt this will make healing viable in PvE, it’ll probably be used for WvW mainly.

KirkSteadman
Guest
KirkSteadman

Amphax the zerker meta is the exact reason I stopped playing, I used to play an Altruistic Healing hammer guardian build that was super tanky and had tons of support. It was probably one of my favorite characters in any mmo, once everyone started stacking zerker and dps builds my build was not very welcome. At least I can still play a somewhat similar build in WvW but playing that hammer build with my guild when fractals first came out was pretty damn fun.