Path of Exile shows off the Earthquake skill for big melee hits

    
1
Next on the skill list, Subduction.
When Path of Exile launches its Ascendancy expansion, your character builds will have new skills to play with, and many of those new skills are meant to change the ways you use those builds. The newest skill revealed is the Earthquake ability, a melee skill that is all about having a slow weapon and shortening the duration on the skill. It causes a fissure in the ground that explodes in an aftershock, useful for clearing out large patches of enemies… and even more useful if you shorten the time between the initial hit and the subsequent aftershock.

The team behind the game has also answered a number of player questions about the next expansion and later updates to the client. Ascendancy specializations will be revealed largely in February, with an optional passive skill reset available to players when the expansion launches. The developers also stated for the record that it’s important for parts of the game to be hard, but the game as a whole shouldn’t be hard at all times; it gets kind of exhausting.

Previous articleSWTOR runs January events to make up for December’s problems
Next articleBe a guitar hero with Maplestory 2’s new instruments

No posts to display

1 Comment
newest
oldest most liked
Inline Feedback
View all comments