Storm King’s Thunder breaches Neverwinter’s console versions October 18

    
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Console players, do you ever watch updates go live for Neverwinter’s PC players and stare wistfully as they rush off to play the new shiny while you’re stuck playing the old shiny? I can’t fix that. But I can tell you that you’re getting some of those shinies, and soon: Storm King’s Thunder, which rolled out to the PC crowd on August 16th, will debut for PlayStation 4 and Xbox One on October 18th.

“Storm King’s Thunder begins as frost giants force their way into the northern regions of the Sword Coast creating a call-to-arms for Neverwinter’s strongest to defend the land from these gargantuan invaders. Adventurers will travel to Bryn Shander, the largest settlement within the Ten Towns, to save the townsfolk from attack. To defeat the frost giant threat, players will need to enlist the help of classic Dungeons & Dragons characters such as Catti-brie, Wulfgar and Harshnag. Once the battle has been won, they will continue on to Lonelywood and Cold Run, until they eventually reach Fangbreaker Island, a remote isle in the treacherous Sea of Moving Ice.”

The Maze Engine: Guild Alliances will also go live for PS4 players at the same time, and then you’re all caught up… until the next round of shinies.

Earlier this month, PWE claimed a total of 12 million players across all of the game’s platforms: 7 million on PC, 3 million on Xbox One, and 2 million PlayStation 4, where it launched only in July.