Saga of Lucimia’s Labor Day alpha event focuses on combat effects, economy, and interface

    
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See, it's always dark and you need to have someone carrying a torch instead of fighting, and wait, come back.

It’s been a while since we checked in with Saga of Lucimia, one of several up-and-coming indie MMO sandboxes on the horizon. But that’s about to change, as the studio is prepping a meaty alpha update for the end of the month, which testers can anticipate tackling over Labor Day weekend here in the States.

Calling it the “most enhanced alpha version yet,” the devs say the update focuses heavily on combat effects (“things like snare, root, haste, slow, damage-over-time abilities, elemental effects, chemical and disease effect, heals and heals-over-time”), with a brand-new UI, customizable chat, trading, banking, money, the first version of a questing system, conversation trees, a basic ability journal, new zones, and updated loot tables.

There’s a new video summarizing what to expect from the preview weekend, tucked down below.

https://www.youtube.com/watch?v=ThGLf8iEBGc

Source: YouTube, official site. With thanks to Thurber!
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