No, Squadron 42 isn’t going to release this year

All right, let’s be honest, you probably didn’t actually think that Star Citizen’s much-delayed single-player Squadron 42 was coming out this year. Around this time last year, it was confirmed to have been delayed; now it seems rather definite that it’s not going to be this year, either, as the most recent update on the schedule for CitizenCon confirmed that it will be the focus of the game’s holiday livestream in December.

So it’s probably not going to be on display at the convention later this month, either.

CitizenCon will be focused on Star Citizen version 3.0 and beyond, which the announcement in question stresses is very important to the development on Squadron 42 and vice-versa. There’s been some ambiguity about which release windows qualify as stated release dates with the single-player game in the past, but the big takeaway is that you’re not seeing the game this year. Next year is still open for placing your bets.

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April-Rain
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April-Rain

I can now see the end in sight, it really has hit the iceberg.

Logic would suggest the single player would be top of things to do?

It could be released and selling like hot cakes, generating much needed money and goodwill but instead its delayed indefinite and the sale of jpg’s will go on to the mindless followers who will keep this monster a float at least till next summer.

taojeff
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taojeff

It would be if they weren’t trying to push the tech as well as maintaining consistency between the MMO and SP in terms of gameplay. By that I mean they’re trying to have the same or a very similar in cockpit experience for both games as it were.

For example releasing SQ42 without the newer interaction system would have been much easier but would mean that there are two games set in the same universe with vastly different gameplay mechanics. But it has meant that 3.0 being postponed has also delayed SQ42 as it’s most likely being used to do wider bug testing.

They may well have made a mistake doing it that way, but until it releases we won’t know for sure. I would rather it be delayed a bit longer and be more polished than have something with the potential it has to be rushed out the door and become another example of a game that was released before it was ready. I think we have more than enough of those already.

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Iain B

How is Star Citizen already at “version 3.0”?

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mysecretid

As I recall, they started numbering the alpha releases because people wanted a way to keep track? Technically, this is “Alpha 3.0”.

Cheers,

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Tithian

I’ve said it before and I’ll say it again.

Releasing SQ42 should be the easiest task among those they are trying to achieve. This is a single player experience that can be as scripted and limited as they like, since they can obviously skip all the multiplayer and open world MMO-like bullshit. They have already done the voice over and motion capturing stuff, which is the bulk of the expenses in a game like that.

The fact that they cannot show even this, is both troubling and hillarious.

Loyheta
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Loyheta

Ehhhhh I spent my money, I’ve tested, I’ve lost interest in testing. I’ll just play other stuff until this grabs my interest again.

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mysecretid

I’m pretty much there. I bought in at a level I could afford to lose, if it came to it, so now I’m just playing other games and waiting to see wht happens.

I do actually believe Star Citizen will release at some point, but the hype train on this project has gotten so out-of-control at points that — unless they grant everyone who buys the game superpowers — the game will never live up to the launch expectations it has created for itself.

Cheers,

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J

comment image

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PhoenixDfire

CSI :- Not coming this year like promised.
Me :- You still working on it?
CSI :- Yeah, but it’s taking longer than we thought.
Me :- *Shrughs* Oh well, I didn’t spend that much on it (and turns back to dodge thargoids in Elite:Dangerous)

oldandgrumpy
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oldandgrumpy

I learnt my lesson with SC in 2013 and my wallet has been closed ever since.
The game I thought I was backing in 2012 is not the game being produced. Maybe I will go and join the refund reddit :)

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Dread Quixadhal

inb4 RSI is “forced” to release an early pre-alpha build as “early access” for an additional $39.99 on Steam, which will get compared to No Man’s Sky and then serve as an excuse to push development back another year. :)

Whenever I see a giant project with overly ambitious goals, huge amounts of cash raised, and very little transparency about how things are actually going, I start thinking it smells like a cat box that needs to be changed.

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Space Captain Zor

Anyone ever watch the content on the Appendix discs with the Lord of the Rings Extended Editions? Tells the story of how all 3 movies were made back to back at the same time. And how Peter Jackson vowed never to attempt something like that again ever.

Development of SQ42 along with Star Citizen reminds me a lot of that. I stand in awe at these comments every time at how many people just over emphasize on such unthoughtful and illogical debates over the old estimated release dates. I have no problem with criticism where it’s due, such as towards their bad management and communications. But for real y’all. You want to know how much all these assertions of “but it’s been in development for 5 years, 6 years, going on 7 years” blah blah etc actually means in reality to iterative game development on a huge R&D heavy game much less two at the same time? Can anyone guess?

Who here thinks another studio could make BOTH games as pitched and to the current scope that CIG is shooting for within 3 years? 5 years?

7 years?

Name a studio. Name a developer. Name a publisher. Go for it. I’ll just start rolling my eyes in 3… 2…

I just don’t get how missed eta’s are so star spangled epic that it’s the same dead horse being beat to death over and over and over and over..

And now the notion that because Evocati testers are saying an expectedly buggy mess is confirmed a buggy mess the sky is falling and surely we’re going to get that buggy mess as our PTU release, which of course would be the EXACT point of a TEST UNIVERSE. Zoinks!

A buggy mess is what everyone signed up for if you’re going to touch this game during development. But go ahead and pretend like it’s supposed to be a finished product already. Don’t feed me any eye glazing crap about “oh but the developer said they were putting extra polish on it.” If you haven’t learned by now to do your own BS filtering while reading/listening to what ANY game developer says…

deekay_plus
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deekay_plus

>And now the notion that because Evocati testers are saying an expectedly buggy mess is confirmed a buggy mess the sky is falling and surely we’re going to get that buggy mess as our PTU release, which of course would be the EXACT point of a TEST UNIVERSE. Zoinks!

CIG has spun the state of 3.0 alot more positively than the evocati leaks indicate. on multiple levels, including live demo play at gamescom. the nature of those leaks indicate a state far buggier than would be reasonably expected based on anything CIG has shown or told us backers in the past some odd months.

CR himself on stage at gamescom said it was ready except for the delta launcher.

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Space Captain Zor

Like I said, filter the BS on your own. OR you can continue to hold them to every amazing thing they say and use it as fuel to keep that disappointment engine running.

deekay_plus
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deekay_plus

this is a good rationalization justification and apology for their shitty behaviour.

IT”S YOUR FAULT YOU EVER BELIEVED ANYTHING THAT CAME OUT OF THEIR MOUTHS EVEN IN THE SLIGHTEST! says the guy defending them.

nice. real nice.

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Space Captain Zor

You think I’m apologizing for it? That could not be further from the truth.

I’m just tired of the endless train of people moaning about it already cause it doesn’t change anything at the end of the day.

I haven’t said anything defending them. My talking points are fairly generalized towards the entire industry here.

deekay_plus
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deekay_plus

your entire OP is defending them if ever there was defending.

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Space Captain Zor

I’m defending iterative game development, sure. Not PR BS and bad communication. You need to know that for me that stuff doesn’t bother me. It slides off like rain on the windshield.

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Melissa McDonald

Do they make Rain X for spacecraft, there, Space Captain Zor? :-)

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Space Captain Zor

Yeah in lore it’s called Space X :P

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TheDonDude

I don’t think the sky is falling. Release dates will be missed, sure, and the game could still easily end up kicking ass.

But at some point you have to draw the line. The original 3.0 estimate was not just missed. It was so hilariously badly missed that it’s easy to think that something went extremely wrong. It’s ok to be annoyed by this.

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Space Captain Zor

Draw the line where? Based on what? Tell them all to pack up and go home?

Being annoyed by missed estimates in game development is a fact of life and yet for SC it’s the continued star of the show. And I can’t figure out why.

deekay_plus
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deekay_plus

idk any other game project that so aggressively and excessively misses their own deadlines as a rule.

do you?

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shear

Wait, wait, I know how to rebut this one… “Other devs don’t share their development so openly so you don’t know how many deadlines they miss”

deekay_plus
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deekay_plus

the thing is those deadlines aren’t share publicly, but they are very much held to account by publishers and investors.

just look at the shit show that was vanguard development for anyone doubting (which is a shit show just becuase smed paid out a buddy of his to make his shitty game after defrauding the fuck out of microsoft after they dropped the project, without even the parts of it where he was defrauding ms.)

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shear

Well, you don’t need to convince me, but this is what happens when there is no separation of power. Criss is responsible for everything, from budgeting to scope to design choices, and when he misses a deadline, he has no one to kick him in the ass.

deekay_plus
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deekay_plus

i agree his lack of accountability is a real problem with the project. it’s omething the kotaky.co.uk articles really emphasized contributes to their development hell status i think.

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shear

Well of course, and it’s evident that he has a tendency to go off rails as was seen with Freelancer.

The worst thing is that CiG really doesn’t have an unlimited time to do this, funding is clearly slowing down, refunds are being denied now so they closed that gate which means that there was a considerable amount of them if they did that. The loan is due pretty soon. It could get ugly.

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Joe Blobers

Quote Shear:”The loan is due pretty soon”

You should read with extreme caution anything coming from the Clown wording/ranting. There is no refund refusal but individual case under investigation. Should they decide to reject them right away there is the 14 days period to do so.

CIG keep hiring. There is a Board Director with many seniors managers including his brother and those guys do have clear vision of what is needed, both in terms of estimated time and Finance. There is a reason why companies do not disclose account… Internet is full of “expert” able to handle project, always much better, at lower cost and faster than those with decades of experience (Board Director)…

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shear

There is a refund refusal going around now if you have bothered to actually look into what messages people are getting back you’d know that’s true.

I never claimed that I am better, or that I could do better. I don’t know where you’re getting that out. I am just stating facts.

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Joe Blobers

Quote Shear:”I am just stating facts”
… yea Shear, unproven facts from the Clown as usual.

Just read the last MOP article :”last week insinuating that CIG had stopped issuing refunds now that alpha 3.0 is in Evocati testing. You’ll be shocked to find out those claims have been rebuffed. We spoke to a representative from CIG who stated that the studio’s position on refunds has not changed at all”

But you are providing facts right? From a Reddit section who have generated the biggest fake refund ever :)

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Kevin McCaughey

I think you are putting your head in the sand. The sad fact is that, for most people, what this company is doing, have produced and (more importantly) has not produced, does not stand up to examination. It falls short to the extent that I now believe that the majority of people believe it is going to fail.

All of that is reasonable and these are reasonable conclusions to come to, Reader. So I think you should stop the personal attacks on every person that doesn’t share your belief. It just seems more and more desperate.

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Joe Blobers

Quote Kevin :”So I think you should stop the personal attacks on every person”
Before complaining to someone about how bad he is supposed to be, make some search… I do Not attack anyone and certainly not either everyone. Read again this section. Few comments, most about giving numbers that everyone can agree or disagree. Zero attack.

I also pinpoint Shear’s behavior by providing a counter argument… given by MOP themself. Yours conclusions are just what they are: speculations… and your “most people” are still a handfull of guys to be compared to +600.000 backers.

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Tufao

tl;dr RSI are false advertisers and you approve.

But no! A buggy mess is not what everyone signed up. Numbers prove you wrong. 90% of the signers of the RSI website does not follow the project. When stats were provided during the first releases of SC, already delayed and supposedly, eager backers to get their hands on gameplay, it took weeks/months, so they achieve just a tiny % of players downloading and playing the thing.

If “everyone” had signed up for that, RSI wouldn’t be so afraid to release stuff to this people.

And it’s not the backers who treats this game as a “finished product”. It’s Roberts who pretty much, abandoned the concept of “finished product” and decided that people have to swallow alpha and broken mess, basically forever, while in the past, told a different story (or even today, depending of what is the question, he will tell a different story).

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Space Captain Zor

Welcome to the year 2010+ game development industry. But yeah go ahead and label me an apologist when I did nothing of the sort. Every storm needs lightning rods.

styopa
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styopa

“Who here thinks another studio could make BOTH games as pitched and to the current scope that CIG is shooting for within 3 years? 5 years?”

False example.

The point has been that NOBODY could make the game that Christ Robbers has promised, every time he sees a new shiny thing he goes haring off after it. Nobody could build that fantasy-dream. Ever.

Certainly not someone who employs family as senior management and has effectively milked the crap out of his fanbase ahead of actually creating a single product.

The fact they guardedly released some code to their biggest most committed fans and THEY are saying it’s crap should be the final nail, I’d think.

And no, I’m not sure what school of metorology you went to, but NO storm NEEDS a lightning rod. Really ever? That makes no sense.

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Space Captain Zor

The shit storm in these comments certainly do.

But hey, I’m glad you know the future. Can you get me some lotto ticks pls? Thx.

taojeff
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taojeff

So nobody has made a game similar to what they’re going for = impossible to do.

Hmmmm, yes. Guess cars, air-planes, satellites, cellphones, internet and electricity are all imagined since they’re impossible.

Just because it hasn’t been done doesn’t mean it’s impossible.
Can they do it? We don’t know yet.
If they fail, does it make it impossible? No, it just means they couldn’t.

styopa
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styopa

I am pretty sure you need to overreact more?

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Melissa McDonald

Didn’t they also film the Hobbit movies in one big marathon of production?
When you have 2 very elderly leads (Lee and McKellen) you’re almost obliged to do things like that…

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Iain B

You act like the people here in the comments are the ones that forced CG to make all of these broken promises…

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Space Captain Zor

Did I say that? Ever? Here’s what I did say:

I have no problem with criticism where it’s due, such as towards their bad management and communications.

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Iain B

Yet here you are making excuses for CG not delivering on deadlines that they made themselves.

“Who here thinks another studio could make BOTH games as pitched and to the current scope that CIG is shooting for within 3 years? 5 years?

7 years?

Name a studio. Name a developer. Name a publisher. Go for it. I’ll just start rolling my eyes in 3… 2…”

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Space Captain Zor

I’m saying that because it is so far and as yet untried. What they are trying to do is something no studio has, which equates to what will be a considerable development timeline. Considerable is of course relative to the scope of the project. People seem to think that 5-7 years is considerable for this and they bank on that notion because of CIG’s piss poor internal estimates and public blustering that they could actually get it done that fast. I knew better than that when I signed up. I guess I’m a rarity.

The excuse of missing internal deadlines/estimates is in the nature of the industry. It’s iterative development. You iterate for as long as you have time + money until you either run out of those or you get it right. Does CIG have time & money to iterate till they get it right? For the moment I don’t know of anyone that can actually prove that they don’t. So what do I need to make excuses for? They are still developing. They miss a date because of it and set a new one, they have that right. No amount of bitching from the community or anyone takes that right away from them. You know what would? Running out of time & money.

Am I making excuses for their bad communication around those ESTIMATES? No.

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Koshelkin

Wasn’t this the Space Opera game which they wanted to release Holiday 2016?

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Greaterdivinity

As far as I know, yes. This was supposed to be the Wing Commander “spiritual successor, complete with pretty big-name talent hired for voicework/motion capture.

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Melissa McDonald

Andy Serkis for motion capture, or stfu! (laughing)…

Seriously, he is great at that.