Revenues for all NCsoft MMORPGs are down in Q1 2018 except… Aion?

NCsoft’s first quarter 2018 financial results are in, and it’s… kinda OK? Guild Wars 2 saw a big drop-off, though that’s to be expected since the previous quarter saw revenues from Path of Fire. “GW2 sales dropped 32% QOQ but increased 66% YOY, as some of the 2nd expansion pack effect was included,” NCsoft notes.

Blade & Soul continues to perform well QOQ, though it’s lost a quarter of its revenue YOY, and Aion revenues surged, NCsoft says, “fueled by the change in the monetization scheme.” Lineage itself at one time seemed to drive the company all by itself, but it’s down QOQ and YOY too. So is the company’s mobile games branch, which was riding high on Lineage M last year but is now “stabilizing” at what one might assume is a more realistic number (which is still higher than the five big MMORPGs combined).

As MMO Culture reports, the investor call itself admitted that Blade & Soul II for mobile has already been delayed into 2019 as it “didn’t meet expectations.” It’s apparently gotten a new team and new redesign, which is basically what happened to Lineage Eternal way back when, you’ll recall. And speaking of that: Project TL is supposedly still on schedule, with a launch still on track for next year.

Source: NCsoft
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14 Comments on "Revenues for all NCsoft MMORPGs are down in Q1 2018 except… Aion?"

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Roger Melly

Maybe its time to put the GW2 expansions on sale . I wouldn’t mind returning to the game but at 42 pounds I would rather spend the money on other things .

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Sally Bowls

The inside sources enriched the DBG articles. What is known from inside ANet? In particular, reading Blade & Soul II for mobile being redesigned got me thinking about GW2 mobile that NCSoft discussed and strongly implied was insufficient to meet expectations. Have we heard any progress on GW2 Mobile? Not so much as thinking it will be a mega hit; rather NCSoft is now about having console and mobile versions for titles that play on PC. Being a member, along with Wildstar, of the Western, no-mobile, no-console club is IMO not comforting. Retrying GW2M would be more reassuring than just giving up.

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Anastasis Kontostergios

ArenaNet aside from the next GW2 expansion and Living story missions they are working on a mobile game that they will present during E3 next month. There are also rumors about another project in the studio that noone knows any details yet

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Sally Bowls

Cool! TY.

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Leiloni

Aion has always been very popular in Korea which people seem to forget. Beyond that, I believe KR got a 6.0 update which was supposed to change a lot of things in a good way, so likely got a surge from that. I know the NA/EU Aion fans are dying to get 6.0 over here. I’ve even seen people say they’re going to return to the game after a long break because of it.

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rafael12104

Meh, not totally expected. I expect to see a seasonal dip impacting Q1. Aion surging? That is a surprise.

As for mobile? Not sure Blade and Soul M will materialize. Don’t forget there is another Blade and Soul branded game out there. NCsoft might just take the royalties and avoid a headache.

I expect Lineage M to be huge though.

And I will believe project TL is on track when the show something tangible. Lest we forget that this is remnants of another project that never saw the light of day.

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Zora

*searches for wildstar*

Carbine must have engaged a stealth field that makes NCsoft believe they already shuttered the game down, it’s the… only logical explanation.

Not that I am complaining, it’s just that at times the logical pebble inside my overly-emotional reptile brain demands for reality to make sense…

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Serrenity

I also hope it continues to fly under the radar as I just resubbed and I am actually enjoying it quite a bit.

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Serrenity

Lineage 28,268
Lineage II 14,233
Aion 18,761
Blade&Soul 33,894
Guild Wars2 23,647
Mobile Games 264,106
Others 8,096

^^ From the Factsheet … not idea what’s in the Others category other than WildStar though

๐™ณ๐š˜๐š๐šœ ๐š๐š˜๐š—'๐š ๐š”๐š—๐š˜๐š  ๐š’๐š'๐šœ ๐š—๐š˜๐š ๐š‹๐šŠ๐šŒ๐š˜๐š—.ยฎ
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๐™ณ๐š˜๐š๐šœ ๐š๐š˜๐š—'๐š ๐š”๐š—๐š˜๐š  ๐š’๐š'๐šœ ๐š—๐š˜๐š ๐š‹๐šŠ๐šŒ๐š˜๐š—.ยฎ

To quote MST3k: The Movie when Russell Dawson (AKA Gilligan’s Island’s The Professor) entered the room:

“What’s this “…and the rest” crap?”

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dthblayde

You’re not wrong though. Lumped into a catch all “other”category means it can avoid being specifically targeted and isolated, since it’s still a revenue source ( however minimal it might be) So.. yep! Stealth field.

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rafael12104

Lol. NCsoft addressed this some time ago and said they would roll Wildstar into the “other” category which includes other profit centers.

Lol! No seriously, they used to have an “other” category. It is gone now. Apparently, there must be another category we don’t know about.

Line
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Line

Pretty expected quarter all around (and also proof that nothing works better than more P2W to make more monies).

Not talked in the article, but they want to make one mobile game a year.
And that’s just sad.
Low effort, and a bullet to the head if it’s not the latest runaway success instantly. Such a glorious market…

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Sally Bowls

Not talked in the article, but they want to make one mobile game a year.

I thought they were on track for more than that. The Nov analyst report had

The companyโ€™s 2018 mobile titles, which include Blade & Soul 2 , LineageIIM, AionTempest/legions, are all remakes or spin-offs of existing popular titles. Another big change expected is a shortened cycle for new mobile releases, with three new titles set to come out next year.

They are a mobile company in a mobile market; clearly, they and their investors would prefer a strong emphasis on mobile so more than one per year would be preferable.