The Daily Grind: Must MMOs keep moving or die?

    
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Bhagpuss over on the MMO blog Inventory Full put up a piece earlier this month about EverQuest II – specifically about MMO players’ obsession with population figures and expansion rollouts and whether we’re panicking unduly when games seem to get smaller and put more and more space between their content pushes.

“As committed devotees of the MMORPG format, is continual growth really what we seek?” he wonders in the quote that leaped off the page at me. “And are MMORPGs really the sharks of gaming? Do they have to keep moving or die?”

Essentially, he subverts the idea that games are either growing or dying and suggests that in their desperation to appear to be “moving,” aging MMOs are actually forced into the very kinds of power creep and feature creep that kill the fun even faster.

What do you think – are MMOs sharks? Must they keep moving or die? Or is there a better way?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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