The sequel-cum-expansion Overwatch 2 has a number of things for players to look forward to, especially those who are more eager to try out the PvE side of things, but just what can we expect from the co-op campaign of the shooter? A bit of that answer came from an interview in the PlayStation Blog with assistant game director Aaron Keller and lead writer Michael Chu.
While the length of the Hero Missions campaign isn’t detailed, Chu does promise that the narrative will be a fully realized one:
“With story missions, we’ll have a more traditional way to tell a story in the Overwatch universe: a complete story with beginning, middle, and end. In addition, we’ve finally moved the story forward after Winston’s recall, and we hope to continue to push events into the future in the stories to come.”
In addition, the story missions will feature an intro and outro cinematic, maps that are two times larger than standard Overwatch maps, and some new visual goodies like dynamic weather, lightning, and explosions. Not counting any explosions made by character abilities, presumably.
Keller also confirmed that progression systems in the PvE and PvP modes will be fully separate while also promising that the team is working on making a “robust meaningful progression system that feeds into our Hero Missions where players can play and replay for many hours or as their main mode of play” once the main story is finished.
With all of this PvP talk, though, you can rest assured that competitive Overwatch isn’t going on the back burner. “In scoping out Overwatch 2 we always knew that we couldn’t leave behind any of our 50 million players,” says Keller.