Infographic condenses gaming’s annual earnings and most talked about titles in 2019


Sure, we can all take a look back at the how gaming did fiscally this past year by blipping through search engines and archives, but sometimes you just don’t have time for all of that, and frankly that sounds too much like research. Rather helpfully, the folks at GamesIndustry have pulled together an infographic that has the research done for you, piling a lot of data into one long picture full of charts. Yay, charts!

According to the infographic, gaming raked in $148 billion, an increase of 7.2% year-over-year. There were gains all over the place for a variety of platforms in terms of both digital and physical sales, though digital console games sales saw the most growth, jumping up 14.5% from the same time last year. The infographic even runs by the length of days several titles waited until they were discounted digitally, and even collected data on new IPs versus new releases from major publishers.

In terms of our slice of the gaming world, some of the most covered games of this past year included Fortnite, Apex Legends, Destiny 2, and Overwatch, while The Division 2 gets the rather dubious honor of being among those games that didn’t wait long to offer a digital discount at 19 days.

In other gaming fiscal news, Funcom’s chief marketing officer Erling Ellingsen shared a Norwegian story declaring that computer games are the country’s biggest cultural export, surpassing music, film, and literature. Naturally, he touted Funcom’s hand in helping out, and offered his congratulations to the Norwegian games industry.

As for the infographic, you can check it out for yourself, but get your scroll finger stretched and ready, friends; it’s a long one.


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Nintendo with the endless rehashing again…

Anton Mochalin

Interestingly Destiny 2 and The Division 2 are the only two MMOs on their list of most covered games – and they’ve been far less covered on MassivelyOP than, say, Warframe or Anthem. How can we define generally this sort of skew in MassivelyOP coverage? Because the skew is definitely here and well MOP has the right to have any skew they wish but how can we call it? “Anti-corporationism”? (like big corporations are bad = Activision and Ubisoft are bad =Destiny 2 and The Division 2 are bad)?

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I don’t know the breakdown of the coverage between those games but my feeling is it simply being the case that there were more interesting news stories for Anthem and Warframe.

I know the Warframe devs put a lot of effort connecting with their community via streams, tennocon etc so that will generate stories. Anthem was a bit of a dumpster fire for a while though I understand things are better these days so that will have generated news articles too.

It also might be the case that mop folks are not as interested in Destiny 2 or The Division 2. So they may not be generate the page views / clicks so coverage of them might be scaled back accordingly. Justin and Bree cover that a little in this week’s podcast though they talk about it in relation to Hearthstone but it’s worth a listen all the same.

Anton Mochalin

It also might be the case that mop folks are not as interested in Destiny 2 or The Division 2.

Yes I’d totally agree with you here (and when I speak about MOP I don’t mean only the authors but also their audience) but interestingly Warframe also doesn’t look like the game that would attract much interest here – but it does attract it. But well, Warframe is one of wonders in today’s gaming world and yes Warframe has absolutely brilliant PR connecting them to both fans and media.

That’s why I’m asking – I’m not sure “Anti-corporationism” is the proper word or even on point – that’s just what came to my mind first. It’s a very interesting (and important) topic – how gaming communities built around one or another game interact with media like MassivelyOP or sites like Reddit or YouTube or Twitch. In MMORPG world “Reddit crowd” is very different from “MOP crowd” or “YouTube crowd”.


Isn’t warframe more of an mmo than say, division? I know warf added more mmo elements a while back. and the first division made lots of news around here.

Anton Mochalin

I played (and still play) a lot of Warframe and have played The Division 2 a bit and I would say The Division 2 is definitely more like an MMO. All missions in Warframe are for up to 4 man squads and even in “open world” zones like Plains of Eidolon there are max 4 players in a map instance i.e. you won’t see more than three other players in any zone with combat – but there are hub areas where you can see more players at once but those are trade / socializing hubs like cities in traditional MMORPGs. Warframe and The Division are still RPGs that’s for sure i.e. they have skills/stats/progression/crafting/gear upgrades etc. Never tried Destiny games but I guess all this applies to them as well.

Rodrigo Dias Costa

That could have something to do about these games being from big publishers and these numbers considering every kind of coverage. So, while MMO-specific sites would coverage these kinds of games equally, more general gaming sites would only focus on the biggest stories (Destiny 2’s leaving Activion hands and coming to Steam, Division 2 launch and reviews). Most general gaming sites wouldn’t coverage MMO’s events, patches, dev blogs, etc. Those are interesting read for an MMO audience, but boring for almost everyone else.