Wolcen muddles through ongoing online server issues to mixed reviews and an active playerbase

    
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The optional co-op (co-optional?) ARPG Wolcen: Lords of Mayhem, which released on Steam last week, has had a bit of a rough go of it. In fact, the most recent update from the devs has confirmed some pretty severe problems with its online servers. That said, it appears to be doing reasonably well for itself and by players, all things considered.

First, the server issues: A hotfix that was applied last Friday caused some alarming problems including missing characters, emptied stashes, and deleted endgame progression. The devs immediately shut down its servers to prevent the problem from spreading and, over the course of fixing the issues, have run into a number of complications that are forcing the ETA for when Wolcen’s online gameplay will become available again. The team assures players that it’s working around the clock to fix these problems as well as other issues that are impacting the game’s economy and will keep players informed of the progress.

Server issues appear to be a constant bugbear for Wolcen as one looks over the game’s news feed on Steam. This is also reflected in the game’s mixed user reviews, which complain of these problems as well as other bugs yet also tout the game as a fun mixture of Diablo and Path of Exile. It also appears to continue to captivate players, with Steam Charts showing a 24-hour peak of over 71,000 players and an all-time peak of over 95,000. It would simply appear that the game is best played offline. For now, anyway.

sources: Steam (1, 2, Steam Charts. Cheers, Jay.
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